(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
tron 20 years ago
parent 0381073e56
commit ff3bc3cc94

@ -257,7 +257,7 @@ void GameSizeChanged(void);
bool FileExists(const char *filename);
bool ReadLanguagePack(int index);
void InitializeLanguagePacks(void);
byte *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
int GetLanguageList(char **languages, int max);
void CheckSwitchToEuro(void);

@ -218,7 +218,7 @@ static char *strecpy(char *dst, const char *src)
return dst - 1;
}
byte *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize)
void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize)
{
FILE *in;
byte *mem;

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