From fe16c97a195f2c09cba6499d73b46824c8c39224 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 14 Aug 2007 12:13:12 +0000 Subject: [PATCH] (svn r10888) -Fix (r10886): 64 bits alignment made a struct too big. --- src/network/network_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 853de908d4..ef22ba1ad7 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -35,9 +35,9 @@ struct network_d { PlayerID company; // select company in network lobby byte field; // select text-field in start-server and game-listing + byte widget_id; ///< The widget that has the pop-up input menu NetworkGameList *server; // selected server in lobby and game-listing FiosItem *map; // selected map in start-server - byte widget_id; ///< The widget that has the pop-up input menu }; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d));