diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h index cac6a78498..5522f75568 100644 --- a/src/network/core/tcp_game.h +++ b/src/network/core/tcp_game.h @@ -175,7 +175,7 @@ protected: /** * Try to join the server: - * string OpenTTD revision (norev000 if no revision). + * string OpenTTD revision (norev0000 if no revision). * string Name of the client (max NETWORK_NAME_LENGTH). * uint8_t ID of the company to play as (1..MAX_COMPANIES). * uint8_t ID of the clients Language. diff --git a/src/rev.cpp.in b/src/rev.cpp.in index 39d45b3c6b..3ab2df02c5 100644 --- a/src/rev.cpp.in +++ b/src/rev.cpp.in @@ -28,7 +28,7 @@ bool IsReleasedVersion() * - "", like "..[-RC]", * - "-g" in "master", * - "--g" in other branches, or - * - "norev000", if the version is unknown. + * - "norev0000", if the version is unknown. * * The major, minor and build are the numbers that describe releases of * OpenTTD (like 0.5.3). "-RC" is used to flag release candidates.