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(svn r20348) -Fix [FS#4004]: [NoAI] Ship depots were constructed along the wrong axis
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@ -77,7 +77,7 @@
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EnforcePrecondition(false, ::IsValidTile(front));
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EnforcePrecondition(false, (::TileX(front) == ::TileX(tile)) != (::TileY(front) == ::TileY(tile)));
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return AIObject::DoCommand(tile, ::TileY(front) == ::TileY(tile), 0, CMD_BUILD_SHIP_DEPOT);
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return AIObject::DoCommand(tile, ::TileX(front) == ::TileX(tile), 0, CMD_BUILD_SHIP_DEPOT);
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}
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/* static */ bool AIMarine::BuildDock(TileIndex tile, StationID station_id)
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@ -107,6 +107,7 @@ public:
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* @exception AIMarine::ERR_MARINE_MUST_BE_BUILT_ON_WATER
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* @return Whether the water depot has been/can be build or not.
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* @note A WaterDepot is 1 tile in width, and 2 tiles in length.
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* @note The depot will be built towards the south from 'tile', not necessarily towards 'front'.
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*/
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static bool BuildWaterDepot(TileIndex tile, TileIndex front);
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