(svn r20980) -Change: some tweaking of the readme about grfcodec/nforenum and linking to a more clear opengfx/opensfx/openmsx download page

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 14 years ago
parent 2ac00a16a0
commit faf9aa7d7d

@ -204,9 +204,9 @@ when using other versions of the game.
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The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
OpenMSX for music can be found at:
- http://bundles.openttdcoop.org/opengfx/releases/ for OpenGFX
- http://bundles.openttdcoop.org/opensfx/releases/ for OpenSFX
- http://bundles.openttdcoop.org/openmsx/releases/ for OpenMSX
- http://www.openttd.org/download-opengfx for OpenGFX
- http://www.openttd.org/download-opensfx for OpenSFX
- http://www.openttd.org/download-openmsx for OpenMSX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.
@ -437,11 +437,10 @@ Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
no graphical user interface; you would be building a dedicated server.
To recompile the extra graphics needed to play with the original Transport
Tycoon Deluxe graphics you need GRFCodec and NFORenum as well. These can be
found at respectively: http://dev.openttdcoop.org/projects/grfcodec and
http://dev.openttdcoop.org/projects/nforenum
The compilation of these extra does generally not happen, unless you remove
the graphics file using "make maintainer-clean".
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
The compilation of these extra graphics does generally not happen, unless
you remove the graphics file using "make maintainer-clean".
7.2) Supported compilers:
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