mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
Fix #12030: Water infrastructure totals when using DC_FORCE_CLEAR_TILE
To remove objects on water
This commit is contained in:
parent
b4b2fad8e0
commit
fa82dd6096
@ -30,6 +30,7 @@
|
||||
#include "core/random_func.hpp"
|
||||
#include "object_base.h"
|
||||
#include "company_func.h"
|
||||
#include "company_gui.h"
|
||||
#include "pathfinder/aystar.h"
|
||||
#include "saveload/saveload.h"
|
||||
#include "framerate_type.h"
|
||||
@ -680,7 +681,16 @@ CommandCost CmdLandscapeClear(DoCommandFlag flags, TileIndex tile)
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
if (c != nullptr) c->clear_limit -= 1 << 16;
|
||||
if (do_clear) DoClearSquare(tile);
|
||||
if (do_clear) {
|
||||
if (IsWaterTile(tile) && IsCanal(tile)) {
|
||||
Owner owner = GetTileOwner(tile);
|
||||
if (Company::IsValidID(owner)) {
|
||||
Company::Get(owner)->infrastructure.water--;
|
||||
DirtyCompanyInfrastructureWindows(owner);
|
||||
}
|
||||
}
|
||||
DoClearSquare(tile);
|
||||
}
|
||||
}
|
||||
return cost;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user