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@ -44,10 +44,17 @@ static bool _fios_path_changed;
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static bool _savegame_sort_dirty;
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int _caret_timer;
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/** Widgets for the land info window. */
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enum LandInfoWidgets {
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LIW_CLOSE, ///< Close the window
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LIW_CAPTION, ///< Title bar of the window
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LIW_BACKGROUND, ///< Background to draw on
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};
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static const Widget _land_info_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 299, 0, 13, STR_01A3_LAND_AREA_INFORMATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, RESIZE_BOTTOM, COLOUR_GREY, 0, 299, 14, 99, 0x0, STR_NULL},
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // LIW_CLOSE
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{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 299, 0, 13, STR_01A3_LAND_AREA_INFORMATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // LIW_CAPTION
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{ WWT_PANEL, RESIZE_BOTTOM, COLOUR_GREY, 0, 299, 14, 99, 0x0, STR_NULL}, // LIW_BACKGROUND
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{ WIDGETS_END},
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};
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@ -78,7 +85,7 @@ public:
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for (uint i = 0; i < LAND_INFO_CENTERED_LINES; i++) {
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if (StrEmpty(this->landinfo_data[i])) break;
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DoDrawStringCentered(150, y, this->landinfo_data[i], i == 0 ? TC_LIGHT_BLUE : TC_FROMSTRING);
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DrawString(this->widget[LIW_BACKGROUND].left + 2, this->widget[LIW_BACKGROUND].right - 2, y, this->landinfo_data[i], i == 0 ? TC_LIGHT_BLUE : TC_FROMSTRING, SA_CENTER);
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y += i == 0 ? 16 : 12;
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}
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@ -275,11 +282,19 @@ void PlaceLandBlockInfo()
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}
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}
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/** Widgets for the land info window. */
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enum AboutWidgets {
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AW_CLOSE, ///< Close the window
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AW_CAPTION, ///< Title bar of the window
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AW_BACKGROUND, ///< Background to draw on
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AW_FRAME, ///< The scrolling frame with goodies
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};
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static const Widget _about_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 419, 0, 13, STR_015B_OPENTTD, STR_NULL},
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{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 419, 14, 271, 0x0, STR_NULL},
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{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 5, 414, 40, 245, STR_NULL, STR_NULL},
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // AW_CLOSE
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{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 419, 0, 13, STR_015B_OPENTTD, STR_018C_WINDOW_TITLE_DRAG_THIS}, // AW_CAPTION
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{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 419, 14, 271, 0x0, STR_NULL}, // AW_BACKGROUND
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{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 5, 414, 40, 245, STR_NULL, STR_NULL}, // AW_FRAME
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{ WIDGETS_END},
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};
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@ -363,15 +378,15 @@ struct AboutWindow : public Window {
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this->DrawWidgets();
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/* Show original copyright and revision version */
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DrawStringCentered(210, 17, STR_00B6_ORIGINAL_COPYRIGHT, TC_FROMSTRING);
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DrawStringCentered(210, 17 + 10, STR_00B7_VERSION, TC_FROMSTRING);
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DrawString(this->widget[AW_BACKGROUND].left + 2, this->widget[AW_BACKGROUND].right - 2, 17, STR_00B6_ORIGINAL_COPYRIGHT, TC_FROMSTRING, SA_CENTER);
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DrawString(this->widget[AW_BACKGROUND].left + 2, this->widget[AW_BACKGROUND].right - 2, 17 + 10, STR_00B7_VERSION, TC_FROMSTRING, SA_CENTER);
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int y = this->scroll_height;
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/* Show all scrolling credits */
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for (uint i = 0; i < lengthof(credits); i++) {
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if (y >= 50 && y < (this->height - 40)) {
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DoDrawString(credits[i], 10, y, TC_BLACK);
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DrawString(this->widget[AW_FRAME].left + 5, this->widget[AW_FRAME].right - 5, y, credits[i], TC_BLACK);
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}
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y += 10;
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}
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@ -379,8 +394,8 @@ struct AboutWindow : public Window {
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/* If the last text has scrolled start a new from the start */
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if (y < 50) this->scroll_height = this->height - 40;
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DoDrawStringCentered(210, this->height - 25, "Website: http://www.openttd.org", TC_BLACK);
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DrawStringCentered(210, this->height - 15, STR_00BA_COPYRIGHT_OPENTTD, TC_FROMSTRING);
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DrawString(this->widget[AW_BACKGROUND].left + 2, this->widget[AW_BACKGROUND].right - 2, this->height - 25, "Website: http://www.openttd.org", TC_BLACK, SA_CENTER);
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DrawString(this->widget[AW_BACKGROUND].left + 2, this->widget[AW_BACKGROUND].right - 2, this->height - 15, STR_00BA_COPYRIGHT_OPENTTD, TC_FROMSTRING, SA_CENTER);
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}
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virtual void OnTick()
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