diff --git a/ai/default/default.c b/ai/default/default.c index cb17433e6c..2a638e3e90 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -2327,7 +2327,7 @@ static void AiStateBuildRailVeh(Player *p) TileIndex tile; EngineID veh; int i; - int cargo; + CargoID cargo; int32 cost; Vehicle *v; uint loco_id; diff --git a/newgrf_engine.c b/newgrf_engine.c index 5fd6c0189a..7f534deed2 100644 --- a/newgrf_engine.c +++ b/newgrf_engine.c @@ -397,7 +397,7 @@ int GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction { const SpriteGroup *group; const RealSpriteGroup *rsg; - byte cargo = GC_PURCHASE; + CargoID cargo = GC_PURCHASE; byte loaded = 0; bool in_motion = 0; int totalsets, spriteset; @@ -487,7 +487,7 @@ bool UsesWagonOverride(const Vehicle* v) uint16 GetCallBackResult(uint16 callback_info, EngineID engine, const Vehicle *v) { const SpriteGroup *group; - byte cargo = GC_DEFAULT; + CargoID cargo = GC_DEFAULT; if (v != NULL) cargo = _global_cargo_id[_opt.landscape][v->cargo_type];