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(svn r18168) -Codechange: Adjust a frame's child's padding to account for text height, and draw the top bar appropriately.
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@ -418,31 +418,36 @@ static inline void DrawFrame(const Rect &r, Colours colour, StringID str)
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int c1 = _colour_gradient[colour][3];
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int c1 = _colour_gradient[colour][3];
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int c2 = _colour_gradient[colour][7];
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int c2 = _colour_gradient[colour][7];
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/* If the frame has text, adjust the top bar to fit half-way through */
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int dy1 = 4;
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if (str != STR_NULL) dy1 = FONT_HEIGHT_NORMAL / 2 - 1;
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int dy2 = dy1 + 1;
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if (_dynlang.text_dir == TD_LTR) {
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if (_dynlang.text_dir == TD_LTR) {
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/* Line from upper left corner to start of text */
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/* Line from upper left corner to start of text */
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GfxFillRect(r.left, r.top + 4, r.left + 4, r.top + 4, c1);
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GfxFillRect(r.left, r.top + dy1, r.left + 4, r.top + dy1, c1);
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GfxFillRect(r.left + 1, r.top + 5, r.left + 4, r.top + 5, c2);
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GfxFillRect(r.left + 1, r.top + dy2, r.left + 4, r.top + dy2, c2);
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/* Line from end of text to upper right corner */
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/* Line from end of text to upper right corner */
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GfxFillRect(x2, r.top + 4, r.right - 1, r.top + 4, c1);
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GfxFillRect(x2, r.top + dy1, r.right - 1, r.top + dy1, c1);
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GfxFillRect(x2, r.top + 5, r.right - 2, r.top + 5, c2);
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GfxFillRect(x2, r.top + dy2, r.right - 2, r.top + dy2, c2);
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} else {
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} else {
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/* Line from upper left corner to start of text */
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/* Line from upper left corner to start of text */
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GfxFillRect(r.left, r.top + 4, x2 - 2, r.top + 4, c1);
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GfxFillRect(r.left, r.top + dy1, x2 - 2, r.top + dy1, c1);
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GfxFillRect(r.left + 1, r.top + 5, x2 - 2, r.top + 5, c2);
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GfxFillRect(r.left + 1, r.top + dy2, x2 - 2, r.top + dy2, c2);
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/* Line from end of text to upper right corner */
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/* Line from end of text to upper right corner */
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GfxFillRect(r.right - 5, r.top + 4, r.right - 1, r.top + 4, c1);
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GfxFillRect(r.right - 5, r.top + dy1, r.right - 1, r.top + dy1, c1);
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GfxFillRect(r.right - 5, r.top + 5, r.right - 2, r.top + 5, c2);
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GfxFillRect(r.right - 5, r.top + dy2, r.right - 2, r.top + dy2, c2);
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}
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}
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/* Line from upper left corner to bottom left corner */
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/* Line from upper left corner to bottom left corner */
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GfxFillRect(r.left, r.top + 5, r.left, r.bottom - 1, c1);
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GfxFillRect(r.left, r.top + dy2, r.left, r.bottom - 1, c1);
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GfxFillRect(r.left + 1, r.top + 6, r.left + 1, r.bottom - 2, c2);
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GfxFillRect(r.left + 1, r.top + dy2 + 1, r.left + 1, r.bottom - 2, c2);
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/* Line from upper right corner to bottom right corner */
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/* Line from upper right corner to bottom right corner */
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GfxFillRect(r.right - 1, r.top + 5, r.right - 1, r.bottom - 2, c1);
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GfxFillRect(r.right - 1, r.top + dy2, r.right - 1, r.bottom - 2, c1);
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GfxFillRect(r.right, r.top + 4, r.right, r.bottom - 1, c2);
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GfxFillRect(r.right, r.top + dy1, r.right, r.bottom - 1, c2);
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GfxFillRect(r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1, c1);
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GfxFillRect(r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1, c1);
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GfxFillRect(r.left, r.bottom, r.right, r.bottom, c2);
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GfxFillRect(r.left, r.bottom, r.right, r.bottom, c2);
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@ -1458,6 +1463,14 @@ void NWidgetBackground::SetupSmallestSize(Window *w, bool init_array)
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if (w != NULL && this->type == WWT_FRAME) {
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if (w != NULL && this->type == WWT_FRAME) {
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if (this->index >= 0) w->SetStringParameters(this->index);
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if (this->index >= 0) w->SetStringParameters(this->index);
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this->smallest_x = max(this->smallest_x, GetStringBoundingBox(this->widget_data).width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT);
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this->smallest_x = max(this->smallest_x, GetStringBoundingBox(this->widget_data).width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT);
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if (this->widget_data != STR_NULL) {
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/* Adjust child's padding to fit text. We assume that the
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* original padding is designed around the 10 pixel high
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* sprite font. */
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int y = FONT_HEIGHT_NORMAL - 10;
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this->child->padding_top += y;
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this->smallest_y += y;
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}
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}
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}
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} else {
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} else {
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Dimension d = {this->min_x, this->min_y};
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Dimension d = {this->min_x, this->min_y};
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