(svn r6274) Clean up a bit

This commit is contained in:
tron 2006-08-31 14:50:12 +00:00
parent f4aea06f8b
commit f7624204e2

View File

@ -20,8 +20,10 @@ static struct {
Pixel *buffer_bits;
Pixel *alloced_bits;
HPALETTE gdi_palette;
int width,height;
int width_org, height_org;
int width;
int height;
int width_org;
int height_org;
bool fullscreen;
bool double_size;
bool has_focus;
@ -52,8 +54,7 @@ static void MakePalette(void)
}
_wnd.gdi_palette = CreatePalette(pal);
if (_wnd.gdi_palette == NULL)
error("CreatePalette failed!\n");
if (_wnd.gdi_palette == NULL) error("CreatePalette failed!\n");
}
static void UpdatePalette(HDC dc, uint start, uint count)
@ -211,279 +212,294 @@ static void CALLBACK TrackMouseTimerProc(HWND hwnd, UINT msg, UINT event, DWORD
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_CREATE:
SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
break;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC dc,dc2;
HBITMAP old_bmp;
HPALETTE old_palette;
BeginPaint(hwnd, &ps);
dc = ps.hdc;
dc2 = CreateCompatibleDC(dc);
old_bmp = SelectObject(dc2, _wnd.dib_sect);
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
if (_pal_last_dirty != -1) {
UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
_pal_last_dirty = -1;
}
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
SelectPalette(dc, old_palette, TRUE);
SelectObject(dc2, old_bmp);
DeleteDC(dc2);
EndPaint(hwnd, &ps);
}
return 0;
case WM_PALETTECHANGED:
if ((HWND)wParam == hwnd)
return 0;
// FALL THROUGH
case WM_QUERYNEWPALETTE: {
HDC hDC = GetWindowDC(hwnd);
HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
UINT nChanged = RealizePalette(hDC);
SelectPalette(hDC, hOldPalette, TRUE);
ReleaseDC(hwnd, hDC);
if (nChanged) InvalidateRect(hwnd, NULL, FALSE);
return 0;
}
case WM_CLOSE:
if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
_exit_game = true;
} else if (_patches.autosave_on_exit) {
DoExitSave();
_exit_game = true;
} else {
AskExitGame();
}
_window_maximize = IsZoomed(_wnd.main_wnd);
return 0;
case WM_LBUTTONDOWN:
SetCapture(hwnd);
_left_button_down = true;
return 0;
case WM_LBUTTONUP:
ReleaseCapture();
_left_button_down = false;
_left_button_clicked = false;
return 0;
case WM_RBUTTONDOWN:
SetCapture(hwnd);
_right_button_down = true;
_right_button_clicked = true;
return 0;
case WM_RBUTTONUP:
ReleaseCapture();
_right_button_down = false;
return 0;
case WM_MOUSEENTER:
_cursor.in_window = true;
DrawMouseCursor();
break;
case WM_MOUSELEAVE:
UndrawMouseCursor();
_cursor.in_window = false;
break;
case WM_MOUSEMOVE: {
int x = (int16)LOWORD(lParam);
int y = (int16)HIWORD(lParam);
POINT pt;
/* If the mouse was not in the window and it has moved it means it has
* come into the window, so send a WM_MOUSEENTER message. Also start
* tracking the mouse for exiting the window */
if (!_cursor.in_window) {
_cursor.in_window = true;
case WM_CREATE:
SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
break;
if (hwnd != GetCapture()) PostMessage(hwnd, WM_MOUSEENTER, 0, 0L);
}
case WM_PAINT: {
PAINTSTRUCT ps;
HDC dc,dc2;
HBITMAP old_bmp;
HPALETTE old_palette;
if (_wnd.double_size) {
x /= 2;
y /= 2;
}
BeginPaint(hwnd, &ps);
dc = ps.hdc;
dc2 = CreateCompatibleDC(dc);
old_bmp = SelectObject(dc2, _wnd.dib_sect);
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
if (_cursor.fix_at) {
int dx = x - _cursor.pos.x;
int dy = y - _cursor.pos.y;
if (dx != 0 || dy != 0) {
_cursor.delta.x += dx;
_cursor.delta.y += dy;
pt.x = _cursor.pos.x;
pt.y = _cursor.pos.y;
if (_wnd.double_size) {
pt.x *= 2;
pt.y *= 2;
}
ClientToScreen(hwnd, &pt);
SetCursorPos(pt.x, pt.y);
if (_pal_last_dirty != -1) {
UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
_pal_last_dirty = -1;
}
} else {
_cursor.delta.x += x - _cursor.pos.x;
_cursor.delta.y += y - _cursor.pos.y;
_cursor.pos.x = x;
_cursor.pos.y = y;
_cursor.dirty = true;
}
MyShowCursor(false);
return 0;
}
case WM_KEYDOWN: {
// this is the rewritten ascii input function
// it disables windows deadkey handling --> more linux like :D
unsigned short w = 0;
int r = 0;
byte ks[256];
unsigned int scan = 0;
uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );
GetKeyboardState(ks);
r = ToAscii(wParam, scan, ks, &w, 0);
if (r == 0) w = 0; // no translation was possible
_pressed_key = w | MapWindowsKey(wParam) << 16;
if (scancode == 41)
_pressed_key = w | WKC_BACKQUOTE << 16;
if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
_double_size ^= 1;
_wnd.double_size = _double_size;
ClientSizeChanged(_wnd.width, _wnd.height);
MarkWholeScreenDirty();
}
} break;
case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
switch (wParam) {
case VK_RETURN: case 0x46: /* Full Screen on ALT + ENTER/F(VK_F) */
ToggleFullScreen(!_wnd.fullscreen);
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
SelectPalette(dc, old_palette, TRUE);
SelectObject(dc2, old_bmp);
DeleteDC(dc2);
EndPaint(hwnd, &ps);
return 0;
case VK_MENU: /* Just ALT */
return 0; // do nothing
case VK_F10: /* F10, ignore activation of menu */
_pressed_key = MapWindowsKey(wParam) << 16;
}
case WM_PALETTECHANGED:
if ((HWND)wParam == hwnd) return 0;
/* FALLTHROUGH */
case WM_QUERYNEWPALETTE: {
HDC hDC = GetWindowDC(hwnd);
HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
UINT nChanged = RealizePalette(hDC);
SelectPalette(hDC, hOldPalette, TRUE);
ReleaseDC(hwnd, hDC);
if (nChanged) InvalidateRect(hwnd, NULL, FALSE);
return 0;
default: /* ALT in combination with something else */
_pressed_key = MapWindowsKey(wParam) << 16;
}
case WM_CLOSE:
if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
_exit_game = true;
} else if (_patches.autosave_on_exit) {
DoExitSave();
_exit_game = true;
} else {
AskExitGame();
}
_window_maximize = IsZoomed(_wnd.main_wnd);
return 0;
case WM_LBUTTONDOWN:
SetCapture(hwnd);
_left_button_down = true;
return 0;
case WM_LBUTTONUP:
ReleaseCapture();
_left_button_down = false;
_left_button_clicked = false;
return 0;
case WM_RBUTTONDOWN:
SetCapture(hwnd);
_right_button_down = true;
_right_button_clicked = true;
return 0;
case WM_RBUTTONUP:
ReleaseCapture();
_right_button_down = false;
return 0;
case WM_MOUSEENTER:
_cursor.in_window = true;
DrawMouseCursor();
break;
case WM_MOUSELEAVE:
UndrawMouseCursor();
_cursor.in_window = false;
break;
case WM_MOUSEMOVE: {
int x = (int16)LOWORD(lParam);
int y = (int16)HIWORD(lParam);
POINT pt;
/* If the mouse was not in the window and it has moved it means it has
* come into the window, so send a WM_MOUSEENTER message. Also start
* tracking the mouse for exiting the window */
if (!_cursor.in_window) {
_cursor.in_window = true;
SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
if (hwnd != GetCapture()) PostMessage(hwnd, WM_MOUSEENTER, 0, 0L);
}
if (_wnd.double_size) {
x /= 2;
y /= 2;
}
if (_cursor.fix_at) {
int dx = x - _cursor.pos.x;
int dy = y - _cursor.pos.y;
if (dx != 0 || dy != 0) {
_cursor.delta.x += dx;
_cursor.delta.y += dy;
pt.x = _cursor.pos.x;
pt.y = _cursor.pos.y;
if (_wnd.double_size) {
pt.x *= 2;
pt.y *= 2;
}
ClientToScreen(hwnd, &pt);
SetCursorPos(pt.x, pt.y);
}
} else {
_cursor.delta.x += x - _cursor.pos.x;
_cursor.delta.y += y - _cursor.pos.y;
_cursor.pos.x = x;
_cursor.pos.y = y;
_cursor.dirty = true;
}
MyShowCursor(false);
return 0;
}
case WM_KEYDOWN: {
// this is the rewritten ascii input function
// it disables windows deadkey handling --> more linux like :D
WORD w = 0;
byte ks[256];
uint scancode;
GetKeyboardState(ks);
if (ToAscii(wParam, 0, ks, &w, 0) == 0) {
w = 0; // no translation was possible
}
_pressed_key = w | MapWindowsKey(wParam) << 16;
scancode = GB(lParam, 16, 8);
if (scancode == 41) _pressed_key = w | WKC_BACKQUOTE << 16;
if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
_double_size ^= 1;
_wnd.double_size = _double_size;
ClientSizeChanged(_wnd.width, _wnd.height);
MarkWholeScreenDirty();
}
break;
}
break;
case WM_NCMOUSEMOVE:
MyShowCursor(true);
return 0;
case WM_SIZE: {
if (wParam != SIZE_MINIMIZED) {
ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
switch (wParam) {
case VK_RETURN:
case 'F': /* Full Screen on ALT + ENTER/F */
ToggleFullScreen(!_wnd.fullscreen);
return 0;
case VK_MENU: /* Just ALT */
return 0; // do nothing
case VK_F10: /* F10, ignore activation of menu */
_pressed_key = MapWindowsKey(wParam) << 16;
return 0;
default: /* ALT in combination with something else */
_pressed_key = MapWindowsKey(wParam) << 16;
break;
}
break;
case WM_NCMOUSEMOVE:
MyShowCursor(true);
return 0;
case WM_SIZE:
if (wParam != SIZE_MINIMIZED) {
ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
}
return 0;
case WM_SIZING: {
RECT* r = (RECT*)lParam;
RECT r2;
int w, h;
SetRect(&r2, 0, 0, 0, 0);
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
w = r->right - r->left - (r2.right - r2.left);
h = r->bottom - r->top - (r2.bottom - r2.top);
if (_wnd.double_size) {
w /= 2;
h /= 2;
}
w = clamp(w, 64, MAX_SCREEN_WIDTH);
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
if (_wnd.double_size) {
w *= 2;
h *= 2;
}
SetRect(&r2, 0, 0, w, h);
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
w = r2.right - r2.left;
h = r2.bottom - r2.top;
switch (wParam) {
case WMSZ_BOTTOM:
r->bottom = r->top + h;
break;
case WMSZ_BOTTOMLEFT:
r->bottom = r->top + h;
r->left = r->right - w;
break;
case WMSZ_BOTTOMRIGHT:
r->bottom = r->top + h;
r->right = r->left + w;
break;
case WMSZ_LEFT:
r->left = r->right - w;
break;
case WMSZ_RIGHT:
r->right = r->left + w;
break;
case WMSZ_TOP:
r->top = r->bottom - h;
break;
case WMSZ_TOPLEFT:
r->top = r->bottom - h;
r->left = r->right - w;
break;
case WMSZ_TOPRIGHT:
r->top = r->bottom - h;
r->right = r->left + w;
break;
}
return TRUE;
}
return 0;
}
case WM_SIZING: {
RECT* r = (RECT*)lParam;
RECT r2;
int w, h;
SetRect(&r2, 0, 0, 0, 0);
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
w = r->right - r->left - (r2.right - r2.left);
h = r->bottom - r->top - (r2.bottom - r2.top);
if (_wnd.double_size) {
w /= 2;
h /= 2;
}
w = clamp(w, 64, MAX_SCREEN_WIDTH);
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
if (_wnd.double_size) {
w *= 2;
h *= 2;
}
SetRect(&r2, 0, 0, w, h);
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
w = r2.right - r2.left;
h = r2.bottom - r2.top;
switch (wParam) {
case WMSZ_BOTTOM:
r->bottom = r->top + h;
break;
case WMSZ_BOTTOMLEFT:
r->bottom = r->top + h;
r->left = r->right - w;
break;
case WMSZ_BOTTOMRIGHT:
r->bottom = r->top + h;
r->right = r->left + w;
break;
case WMSZ_LEFT:
r->left = r->right - w;
break;
case WMSZ_RIGHT:
r->right = r->left + w;
break;
case WMSZ_TOP:
r->top = r->bottom - h;
break;
case WMSZ_TOPLEFT:
r->top = r->bottom - h;
r->left = r->right - w;
break;
case WMSZ_TOPRIGHT:
r->top = r->bottom - h;
r->right = r->left + w;
break;
}
return TRUE;
}
// needed for wheel
#if !defined(WM_MOUSEWHEEL)
# define WM_MOUSEWHEEL 0x020A
# define WM_MOUSEWHEEL 0x020A
#endif //WM_MOUSEWHEEL
#if !defined(GET_WHEEL_DELTA_WPARAM)
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
#endif //GET_WHEEL_DELTA_WPARAM
case WM_MOUSEWHEEL: {
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
case WM_MOUSEWHEEL: {
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
if (delta < 0) {
_cursor.wheel++;
} else if (delta > 0) {
_cursor.wheel--;
if (delta < 0) {
_cursor.wheel++;
} else if (delta > 0) {
_cursor.wheel--;
}
return 0;
}
return 0;
}
case WM_ACTIVATEAPP:
_wnd.has_focus = (bool)wParam;
break;
case WM_ACTIVATEAPP:
_wnd.has_focus = (bool)wParam;
break;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
static void RegisterWndClass(void)
{
static bool registered;
static bool registered = false;
if (!registered) {
HINSTANCE hinst = GetModuleHandle(NULL);
WNDCLASS wnd = {
@ -498,9 +514,9 @@ static void RegisterWndClass(void)
0,
"OTTD"
};
registered = true;
if (!RegisterClass(&wnd))
error("RegisterClass failed");
if (!RegisterClass(&wnd)) error("RegisterClass failed");
}
}
@ -520,19 +536,19 @@ static void MakeWindow(bool full_screen)
if (full_screen) {
DEVMODE settings;
memset(&settings, 0, sizeof(DEVMODE));
settings.dmSize = sizeof(DEVMODE);
settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
if (_fullscreen_bpp) {
settings.dmBitsPerPel = _fullscreen_bpp;
settings.dmFields |= DM_BITSPERPEL;
}
settings.dmPelsWidth = _wnd.width_org;
memset(&settings, 0, sizeof(settings));
settings.dmSize = sizeof(settings);
settings.dmFields =
(_fullscreen_bpp != 0 ? DM_BITSPERPEL : 0) |
DM_PELSWIDTH |
DM_PELSHEIGHT |
(_display_hz != 0 ? DM_DISPLAYFREQUENCY : 0);
settings.dmBitsPerPel = _fullscreen_bpp;
settings.dmPelsWidth = _wnd.width_org;
settings.dmPelsHeight = _wnd.height_org;
settings.dmDisplayFrequency = _display_hz;
if (settings.dmDisplayFrequency != 0)
settings.dmFields |= DM_DISPLAYFREQUENCY;
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
MakeWindow(false);
return;
@ -621,33 +637,30 @@ static bool AllocateDibSection(int w, int h)
bi->bmiHeader.biBitCount = 8;
bi->bmiHeader.biCompression = BI_RGB;
if (_wnd.dib_sect)
DeleteObject(_wnd.dib_sect);
if (_wnd.dib_sect) DeleteObject(_wnd.dib_sect);
dc = GetDC(0);
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void**)&_wnd.bitmap_bits, NULL, 0);
if (_wnd.dib_sect == NULL)
error("CreateDIBSection failed");
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID**)&_wnd.bitmap_bits, NULL, 0);
if (_wnd.dib_sect == NULL) error("CreateDIBSection failed");
ReleaseDC(0, dc);
if (!_wnd.double_size)
_wnd.buffer_bits = _wnd.bitmap_bits;
if (!_wnd.double_size) _wnd.buffer_bits = _wnd.bitmap_bits;
return true;
}
static const uint16 default_resolutions[][2] = {
{ 640, 480},
{ 800, 600},
{1024, 768},
{1152, 864},
{1280, 800},
{1280, 960},
{1280, 1024},
{1400, 1050},
{1600, 1200},
{1680, 1050},
{1920, 1200}
{ 640, 480 },
{ 800, 600 },
{ 1024, 768 },
{ 1152, 864 },
{ 1280, 800 },
{ 1280, 960 },
{ 1280, 1024 },
{ 1400, 1050 },
{ 1600, 1200 },
{ 1680, 1050 },
{ 1920, 1200 }
};
static void FindResolutions(void)
@ -846,7 +859,10 @@ static bool Win32GdiChangeRes(int w, int h)
return true;
}
static void Win32GdiFullScreen(bool full_screen) {MakeWindow(full_screen);}
static void Win32GdiFullScreen(bool full_screen)
{
MakeWindow(full_screen);
}
const HalVideoDriver _win32_video_driver = {
Win32GdiStart,