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@ -160,25 +160,30 @@ SQInteger ScriptText::_set(HSQUIRRELVM vm)
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std::string ScriptText::GetEncodedText()
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{
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StringIDList seen_ids;
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ScriptTextList seen_texts;
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ParamList params;
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int param_count = 0;
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std::string result;
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auto output = std::back_inserter(result);
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this->_FillParamList(params);
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this->_GetEncodedText(output, param_count, seen_ids, params);
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this->_FillParamList(params, seen_texts);
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this->_GetEncodedText(output, param_count, params);
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if (param_count > SCRIPT_TEXT_MAX_PARAMETERS) throw Script_FatalError(fmt::format("{}: Too many parameters", GetGameStringName(this->string)));
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return result;
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}
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void ScriptText::_FillParamList(ParamList ¶ms)
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void ScriptText::_FillParamList(ParamList ¶ms, ScriptTextList &seen_texts)
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{
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if (std::find(seen_texts.begin(), seen_texts.end(), this) != seen_texts.end()) throw Script_FatalError(fmt::format("{}: Circular reference detected", GetGameStringName(this->string)));
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seen_texts.push_back(this);
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for (int i = 0; i < this->paramc; i++) {
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Param *p = &this->param[i];
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params.emplace_back(this->string, i, p);
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if (!std::holds_alternative<ScriptTextRef>(*p)) continue;
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std::get<ScriptTextRef>(*p)->_FillParamList(params);
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std::get<ScriptTextRef>(*p)->_FillParamList(params, seen_texts);
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}
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seen_texts.pop_back();
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}
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void ScriptText::ParamCheck::Encode(std::back_insert_iterator<std::string> &output)
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@ -190,13 +195,10 @@ void ScriptText::ParamCheck::Encode(std::back_insert_iterator<std::string> &outp
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this->used = true;
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}
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void ScriptText::_GetEncodedText(std::back_insert_iterator<std::string> &output, int ¶m_count, StringIDList &seen_ids, ParamSpan args)
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void ScriptText::_GetEncodedText(std::back_insert_iterator<std::string> &output, int ¶m_count, ParamSpan args)
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{
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const std::string &name = GetGameStringName(this->string);
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if (std::find(seen_ids.begin(), seen_ids.end(), this->string) != seen_ids.end()) throw Script_FatalError(fmt::format("{}: Circular reference detected", name));
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seen_ids.push_back(this->string);
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Utf8Encode(output, SCC_ENCODED);
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fmt::format_to(output, "{:X}", this->string);
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@ -234,7 +236,7 @@ void ScriptText::_GetEncodedText(std::back_insert_iterator<std::string> &output,
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int count = 0;
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fmt::format_to(output, ":");
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ScriptTextRef &ref = std::get<ScriptTextRef>(*p.param);
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ref->_GetEncodedText(output, count, seen_ids, args.subspan(idx));
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ref->_GetEncodedText(output, count, args.subspan(idx));
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p.used = true;
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if (++count != cur_param.consumes) {
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ScriptLog::Error(fmt::format("{}({}): {{{}}} expects {} to be consumed, but {} consumes {}", name, param_count + 1, cur_param.cmd, cur_param.consumes - 1, GetGameStringName(ref->string), count - 1));
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@ -255,8 +257,6 @@ void ScriptText::_GetEncodedText(std::back_insert_iterator<std::string> &output,
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param_count += cur_param.consumes;
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}
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seen_ids.pop_back();
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}
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const std::string Text::GetDecodedText()
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@ -129,7 +129,7 @@ public:
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private:
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using ScriptTextRef = ScriptObjectRef<ScriptText>;
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using StringIDList = std::vector<StringID>;
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using ScriptTextList = std::vector<ScriptText *>;
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using Param = std::variant<SQInteger, std::string, ScriptTextRef>;
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struct ParamCheck {
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@ -155,17 +155,18 @@ private:
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* The parameters are added as _GetEncodedText used to encode them
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* before the addition of parameter validation.
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* @param params The list of parameters to fill.
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* @param seen_texts The list of seen ScriptText.
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*/
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void _FillParamList(ParamList ¶ms);
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void _FillParamList(ParamList ¶ms, ScriptTextList &seen_texts);
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/**
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* Internal function for recursive calling this function over multiple
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* instances, while writing in the same buffer.
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* @param output The output to write the encoded text to.
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* @param param_count The number of parameters that are in the string.
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* @param seen_ids The list of seen StringID.
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* @param param_count The number of parameters that are consumed by the string.
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* @param args The parameters to be consumed.
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*/
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void _GetEncodedText(std::back_insert_iterator<std::string> &output, int ¶m_count, StringIDList &seen_ids, ParamSpan args);
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void _GetEncodedText(std::back_insert_iterator<std::string> &output, int ¶m_count, ParamSpan args);
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/**
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* Set a parameter, where the value is the first item on the stack.
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