(svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ.

This commit is contained in:
rubidium 2007-10-04 20:20:23 +00:00
parent ca46e547de
commit f54a823129

View File

@ -653,7 +653,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
/* On the X-axis, we have to swap the initial bits, so they /* On the X-axis, we have to swap the initial bits, so they
* will be interpreted correctly in the GTTS. Futhermore * will be interpreted correctly in the GTTS. Futhermore
* when you just 'click' on one tile to build them. */ * when you just 'click' on one tile to build them. */
if (HASBIT(p2, 2) == (start_tile == end_tile)) drd ^= DRD_BOTH; if (HASBIT(p2, 2) == (start_tile == end_tile && HASBIT(p2, 0) == HASBIT(p2, 1))) drd ^= DRD_BOTH;
/* No disallowed direction bits have to be toggled */ /* No disallowed direction bits have to be toggled */
if (!HASBIT(p2, 5)) drd = DRD_NONE; if (!HASBIT(p2, 5)) drd = DRD_NONE;