diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 1a4728c6c3..64b293dc5b 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -2472,9 +2472,8 @@ static void DrawTile_Track(TileInfo *ti) if (image != SPR_FLAT_GRASS_TILE) image += rti->GetRailtypeSpriteOffset(); } - /* adjust ground tile for desert - * don't adjust for snow, because snow in depots looks weird */ - if (IsSnowRailGround(ti->tile) && _settings_game.game_creation.landscape == LT_TROPIC) { + /* Adjust ground tile for desert and snow. */ + if (IsSnowRailGround(ti->tile)) { if (image != SPR_FLAT_GRASS_TILE) { image += rti->snow_offset; // tile with tracks } else {