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(svn r22073) -Fix: immediately update the train weight when you change the multiplier for train cargo weight
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@ -1146,6 +1146,17 @@ static bool StationCatchmentChanged(int32 p1)
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return true;
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}
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static bool MarkAllTrainsDirty(int32 p1)
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{
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Train *t;
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FOR_ALL_TRAINS(t) {
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if (t->IsPrimaryVehicle()) t->MarkDirty();
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}
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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return true;
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}
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#ifdef ENABLE_NETWORK
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static bool UpdateClientName(int32 p1)
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@ -43,6 +43,7 @@ static bool InvalidateCompanyLiveryWindow(int32 p1);
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static bool InvalidateNewGRFChangeWindows(int32 p1);
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static bool InvalidateIndustryViewWindow(int32 p1);
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static bool RedrawTownAuthority(int32 p1);
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static bool MarkAllTrainsDirty(int32 p1);
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#ifdef ENABLE_NETWORK
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static bool UpdateClientName(int32 p1);
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@ -422,7 +423,7 @@ const SettingDesc _settings[] = {
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SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, true, STR_CONFIG_SETTING_NOSERVICE, NULL),
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SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_SETTING_WAGONSPEEDLIMITS, UpdateConsists),
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SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_DISABLE_ELRAILS, SettingsDisableElrail),
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SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_SETTING_FREIGHT_TRAINS, NULL),
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SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_SETTING_FREIGHT_TRAINS, MarkAllTrainsDirty),
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SDT_CONDNULL( 1, 67, 158), // order.timetabling
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SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0,NN, 4, 1, 4, 0, STR_CONFIG_SETTING_PLANE_SPEED, NULL),
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SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_DYNAMIC_ENGINES, ChangeDynamicEngines),
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