Viewport map: Use transport colour for road bridge/tunnels and aqueducts

In route mode
pull/544/head
Jonathan G Rennison 1 year ago
parent b5ee8e9e42
commit f053082478

@ -3435,8 +3435,35 @@ static void ViewportMapDrawBridgeTunnel(Viewport * const vp, const TunnelBridgeT
if (vp->map_type == VPMT_OWNER && _settings_client.gui.use_owner_colour_for_tunnelbridge && o < MAX_COMPANIES) {
colour = _legend_land_owners[_company_to_list_pos[o]].colour;
colour = is_tunnel ? _darken_colour[colour] : _lighten_colour[colour];
} else if (vp->map_type == VPMT_ROUTES && IsRailTunnelBridgeTile(tile)) {
colour = GetRailTypeInfo(GetRailType(tile))->map_colour;
} else if (vp->map_type == VPMT_ROUTES && IsTileType(tile, MP_TUNNELBRIDGE)) {
switch (GetTunnelBridgeTransportType(tile)) {
case TRANSPORT_WATER:
colour = PC_WATER;
break;
case TRANSPORT_RAIL:
colour = GetRailTypeInfo(GetRailType(tile))->map_colour;
break;
case TRANSPORT_ROAD: {
const RoadTypeInfo *rti = nullptr;
if (GetRoadTypeRoad(tile) != INVALID_ROADTYPE) {
rti = GetRoadTypeInfo(GetRoadTypeRoad(tile));
} else {
rti = GetRoadTypeInfo(GetRoadTypeTram(tile));
}
if (rti != nullptr) {
colour = rti->map_colour;
break;
}
FALLTHROUGH;
}
default:
colour = PC_BLACK;
break;
}
} else {
colour = is_tunnel ? PC_BLACK : PC_VERY_LIGHT_YELLOW;
}

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