From ef50baadd62cb6e68251a3501728c93ebf05abc0 Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Sun, 6 May 2018 12:17:40 +0100 Subject: [PATCH] Version: Committing version data for tag: jgrpp-0.24.0 --- .ottdrev-vc | 4 ++-- README.md | 5 ++++- jgrpp-changelog.md | 28 ++++++++++++++++++++++++++++ 3 files changed, 34 insertions(+), 3 deletions(-) diff --git a/.ottdrev-vc b/.ottdrev-vc index d0bd05f13b..1bb2729476 100644 --- a/.ottdrev-vc +++ b/.ottdrev-vc @@ -1,2 +1,2 @@ -jgrpp-0.23.0 27968 0 jgrpp-0.23.0 -b145bf1ae840b3eebd07ea20c695ef5641fac9537a38cc6bbdd14c10b9979630 - +jgrpp-0.24.0 20180506 0 8353a4d09572a4143d3fa989b09e0747a5b9a2fa +399731c16441c9aeaa010e7fd664ec3ab4fb22444e613f83918f0a4d1919afca - diff --git a/README.md b/README.md index 7020002d47..09a87ae050 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -## JGR's Patchpack version 0.23.0 +## JGR's Patchpack version 0.24.0 This is a collection of patches applied to [OpenTTD](http://www.openttd.org/) @@ -203,6 +203,9 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog. This has been modified to support more windows and more cargo options. This is enabled by a setting (on by default). +* Freight train through load (added in v0.24.0) + This is an alternative loading mode for freight trains for the case where the train is longer then the platform. + * Save/load and savegame format changes * Various changes to improve handling of savegames which use features not in trunk. * Savegames from this patchpack are not loadable in trunk. diff --git a/jgrpp-changelog.md b/jgrpp-changelog.md index 815300bf6c..60d3a43db1 100644 --- a/jgrpp-changelog.md +++ b/jgrpp-changelog.md @@ -2,6 +2,34 @@ * * * +### v0.24.0 (2018-05-06) +* Fix incorrect rendering of disaster vehicles. +* Routing restrictions: + * Fix incorrect tile and direction being used for conditional tests in reserve through program execution. + * Fix crash when removing vehicle from slot. + * Fix highlighting behaviour in slots window. + * Add vehicle conditional order which checks slot occupancy. +* Increase maximum value of ticks per minute setting. +* Relax validation for conditional order travel time in old savegame load. +* Fix extended savegame version dump in output of -q command line switch. +* Fix hang when drawing vehicle route lines for conditional orders which form a cycle. +* Fix custom bridge heads being reset when upgrading the bridge. +* Signals on bridges/tunnels: + * Fix signal simulation and reservation states being reset when upgrading the bridge. + * Gradually slow down trains in advance of red signals on bridges/tunnels. + * Fix clearing of train reservations at each end of the bridge/tunnel in some circumstances. +* Fix crash when re-routing cargodest cargo packets in some circumstances. +* Fix timetable auto-separation with go via station orders. +* Fix rendering issue in non-SSE 32bpp blitter for certain types of sprites. +* Zoning: Fix unserved building/industry highlight not being removed when tile cleared. +* Add feature: through load. This is an alternative loading mode for freight trains for the case where the train is longer then the platform. +* Avoid auto-refitting to cargo which is marked no-load in per-cargo type order. +* Vehicle list GUI: + * Add menu item to mass cancel go to or service at depot orders. + * Add UI setting to disable mass action buttons for top-level vehicle lists. +* Departure Boards: Allow Ctrl-Click on vehicle type buttons to show type exclusively. +* Bump trunk base from r27968 to commit 228f8fba55f55b4233ff635223ceb89f720638a5. + ### v0.23.0 (2018-02-10) * Template-based train replacement: * Fix crashes/failures when both template-based train replacement and autoreplace/autorenew were active on the same vehicle.