(svn r22133) -Fix: some coding style.

pull/155/head
frosch 14 years ago
parent 3f3f9b8b7f
commit eeeb70a82e

@ -81,7 +81,7 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
/* We don't have any of this engine type.
* Either we just sold the last one, we build a new one or we stopped replacing it.
* In all cases, we need to update the left list */
InvalidateWindowData(WC_REPLACE_VEHICLE, Engine::Get(e)->type, true);
InvalidateWindowData(WC_REPLACE_VEHICLE, Engine::Get(e)->type, 1);
}
}
@ -91,7 +91,7 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
*/
void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
{
InvalidateWindowData(WC_REPLACE_VEHICLE, type, false); // Update the autoreplace window
InvalidateWindowData(WC_REPLACE_VEHICLE, type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
}

@ -120,7 +120,8 @@ public:
}
}
LandInfoWindow(TileIndex tile) : Window(), tile(tile) {
LandInfoWindow(TileIndex tile) : Window(), tile(tile)
{
this->InitNested(&_land_info_desc);
#if defined(_DEBUG)

@ -51,7 +51,7 @@ public:
virtual void OnPaint()
{
OnInvalidateData(0); // Must be sure that the widgets show the transparency variable changes, also when we use shortcuts.
this->OnInvalidateData(0); // Must be sure that the widgets show the transparency variable changes, also when we use shortcuts.
this->DrawWidgets();
}

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