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@ -66,8 +66,6 @@ RailType _last_built_railtype;
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RoadType _last_built_roadtype;
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RoadType _last_built_tramtype;
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static ScreenshotType _confirmed_screenshot_type; ///< Screenshot type the current query is about to confirm.
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/** Toobar modes */
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enum ToolbarMode {
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TB_NORMAL,
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@ -1071,37 +1069,6 @@ static CallBackFunction ToolbarHelpClick(Window *w)
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return CBF_NONE;
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}
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/**
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* Callback on the confirmation window for huge screenshots.
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* @param w Window with viewport
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* @param confirmed true on confirmation
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*/
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static void ScreenshotConfirmCallback(Window *w, bool confirmed)
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{
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if (confirmed) MakeScreenshot(_confirmed_screenshot_type, nullptr);
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}
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/**
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* Make a screenshot of the world.
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* Ask for confirmation if the screenshot will be huge.
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* @param t Screenshot type: World or viewport screenshot
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*/
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static void MenuClickScreenshot(ScreenshotType t)
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{
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ViewPort vp;
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SetupScreenshotViewport(t, &vp);
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if ((uint64)vp.width * (uint64)vp.height > 8192 * 8192) {
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/* Ask for confirmation */
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SetDParam(0, vp.width);
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SetDParam(1, vp.height);
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_confirmed_screenshot_type = t;
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ShowQuery(STR_WARNING_SCREENSHOT_SIZE_CAPTION, STR_WARNING_SCREENSHOT_SIZE_MESSAGE, nullptr, ScreenshotConfirmCallback);
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} else {
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/* Less than 64M pixels, just do it */
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MakeScreenshot(t, nullptr);
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}
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}
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/**
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* Toggle drawing of sprites' bounding boxes.
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* @note has only an effect when newgrf_developer_tools are active.
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@ -2119,10 +2086,10 @@ struct MainToolbarWindow : Window {
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case MTHK_BUILD_TREES: ShowBuildTreesToolbar(); break;
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case MTHK_MUSIC: ShowMusicWindow(); break;
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case MTHK_AI_DEBUG: ShowAIDebugWindow(); break;
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case MTHK_SMALL_SCREENSHOT: MenuClickScreenshot(SC_VIEWPORT); break;
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case MTHK_ZOOMEDIN_SCREENSHOT: MenuClickScreenshot(SC_ZOOMEDIN); break;
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case MTHK_DEFAULTZOOM_SCREENSHOT: MenuClickScreenshot(SC_DEFAULTZOOM); break;
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case MTHK_GIANT_SCREENSHOT: MenuClickScreenshot(SC_WORLD); break;
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case MTHK_SMALL_SCREENSHOT: TakeScreenshot(SC_VIEWPORT); break;
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case MTHK_ZOOMEDIN_SCREENSHOT: TakeScreenshot(SC_ZOOMEDIN); break;
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case MTHK_DEFAULTZOOM_SCREENSHOT: TakeScreenshot(SC_DEFAULTZOOM); break;
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case MTHK_GIANT_SCREENSHOT: TakeScreenshot(SC_WORLD); break;
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case MTHK_CHEATS: if (!_networking) ShowCheatWindow(); break;
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case MTHK_TERRAFORM: ShowTerraformToolbar(); break;
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case MTHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
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@ -2494,10 +2461,10 @@ struct ScenarioEditorToolbarWindow : Window {
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case MTEHK_SIGN: cbf = ToolbarScenPlaceSign(this); break;
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case MTEHK_MUSIC: ShowMusicWindow(); break;
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case MTEHK_LANDINFO: cbf = PlaceLandBlockInfo(); break;
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case MTEHK_SMALL_SCREENSHOT: MenuClickScreenshot(SC_VIEWPORT); break;
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case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickScreenshot(SC_ZOOMEDIN); break;
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case MTEHK_DEFAULTZOOM_SCREENSHOT: MenuClickScreenshot(SC_DEFAULTZOOM); break;
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case MTEHK_GIANT_SCREENSHOT: MenuClickScreenshot(SC_WORLD); break;
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case MTEHK_SMALL_SCREENSHOT: TakeScreenshot(SC_VIEWPORT); break;
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case MTEHK_ZOOMEDIN_SCREENSHOT: TakeScreenshot(SC_ZOOMEDIN); break;
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case MTEHK_DEFAULTZOOM_SCREENSHOT: TakeScreenshot(SC_DEFAULTZOOM); break;
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case MTEHK_GIANT_SCREENSHOT: TakeScreenshot(SC_WORLD); break;
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case MTEHK_ZOOM_IN: ToolbarZoomInClick(this); break;
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case MTEHK_ZOOM_OUT: ToolbarZoomOutClick(this); break;
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case MTEHK_TERRAFORM: ShowEditorTerraformToolbar(); break;
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