Fix #10987: Double-close of dropdown stopped land-info tool working as default. (#11000)

Clicking and releasing on the query toolbar icon is meant to select the land-info tool.

This did not work as during closing a window, OnFocusLost() is called, which then closes the window again. These two calls toggled the land-info tool one and off in the same action.

Resolve by not calling Window::Close in OnFocusLost() if the window is already closing.
pull/603/head
PeterN 12 months ago committed by GitHub
parent 613ad80581
commit ebc451b071
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -336,7 +336,7 @@ struct IConsoleWindow : Window
VideoDriver::GetInstance()->EditBoxGainedFocus();
}
void OnFocusLost() override
void OnFocusLost(bool closing) override
{
VideoDriver::GetInstance()->EditBoxLostFocus();
}

@ -197,10 +197,10 @@ struct OskWindow : public Window {
this->parent->SetWidgetDirty(this->text_btn);
}
void OnFocusLost() override
void OnFocusLost(bool closing) override
{
VideoDriver::GetInstance()->EditBoxLostFocus();
this->Close();
if (!closing) this->Close();
}
};

@ -197,9 +197,9 @@ struct DropdownWindow : Window {
if (nwc != nullptr) SetBit(nwc->disp_flags, NDB_DROPDOWN_CLOSED);
}
void OnFocusLost() override
void OnFocusLost(bool closing) override
{
this->Close();
if (!closing) this->Close();
}
Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override

@ -469,7 +469,7 @@ void SetFocusedWindow(Window *w)
_focused_window = w;
/* So we can inform it that it lost focus */
if (old_focused != nullptr) old_focused->OnFocusLost();
if (old_focused != nullptr) old_focused->OnFocusLost(false);
if (_focused_window != nullptr) _focused_window->OnFocus();
}
@ -545,7 +545,7 @@ void Window::OnFocus()
/**
* Called when window loses focus
*/
void Window::OnFocusLost()
void Window::OnFocusLost(bool closing)
{
if (this->nested_focus != nullptr && this->nested_focus->type == WWT_EDITBOX) VideoDriver::GetInstance()->EditBoxLostFocus();
}
@ -1132,7 +1132,7 @@ void Window::Close()
/* Make sure we don't try to access this window as the focused window when it doesn't exist anymore. */
if (_focused_window == this) {
this->OnFocusLost();
this->OnFocusLost(true);
_focused_window = nullptr;
}

@ -515,9 +515,16 @@ public:
*/
virtual void SetStringParameters(int widget) const {}
/**
* The window has gained focus.
*/
virtual void OnFocus();
virtual void OnFocusLost();
/**
* The window has lost focus.
* @param closing True iff the window has lost focus in the process of closing.
*/
virtual void OnFocusLost(bool closing);
/**
* A key has been pressed.

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