(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.

This commit is contained in:
rubidium 2007-05-28 03:41:18 +00:00
parent d07b57f9aa
commit eadc44d8cb

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@ -300,6 +300,12 @@ int32 CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
RoadBits tram = GetRoadBits(tile, ROADTYPE_TRAM);
switch (roadtypes) {
default: break;
case ROADTYPES_TRAM:
/* Tram crossings must always have road. */
SetRoadOwner(tile, ROADTYPE_ROAD, _current_player);
roadtypes |= ROADTYPES_ROAD;
break;
case ROADTYPES_ROADTRAM: if (road == tram) break;
/* FALL THROUGH */
case ROADTYPES_ROADHWAY: // Road and highway are incompatible in this case