diff --git a/rail_cmd.c b/rail_cmd.c index 0fcec14550..a5c9dc8f3a 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -374,7 +374,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2) break; } - if (IsLevelCrossing(tile) == 0x10 && (m5 & 0x08 ? 1 : 2) == rail_bit) + if (IsLevelCrossing(tile) && (m5 & 0x08 ? 1 : 2) == rail_bit) return_cmd_error(STR_1007_ALREADY_BUILT); /* FALLTHROUGH */ diff --git a/town_cmd.c b/town_cmd.c index e659033d9f..afe80e2b4c 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -1841,7 +1841,7 @@ Town *ClosestTownFromTile(uint tile, uint threshold) // XXX - Fix this so for a given tiletype the owner of the type is in the same variable if (IsTileType(tile, MP_HOUSE) || ( IsTileType(tile, MP_STREET) && - (IsLevelCrossing(tile) ? _map3_lo[tile] == OWNER_TOWN : GetTileOwner(tile)) + (IsLevelCrossing(tile) ? _map3_lo[tile] : GetTileOwner(tile)) == OWNER_TOWN )) return GetTown(_map2[tile]);