(svn r7173) -Codechange (r6824): Allow the user to change the chat-destination when chatting with <ENTER> or 'T' instead of the game choosing one for you automatically.

This commit is contained in:
Darkvater 2006-11-16 17:44:04 +00:00
parent edcbb10565
commit ea0018fced
5 changed files with 7 additions and 16 deletions

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@ -1070,6 +1070,7 @@ STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Show co
STR_CONFIG_PATCHES_LIVERIES_NONE :None
STR_CONFIG_PATCHES_LIVERIES_OWN :Own company
STR_CONFIG_PATCHES_LIVERIES_ALL :All companies
STR_CONFIG_PATCHES_CHAT_TARGET :{LTBLUE}Prefer Team chat with <ENTER>: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1}

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@ -2298,23 +2298,10 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
break;
#ifdef ENABLE_NETWORK
case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
case WKC_RETURN: case 'T': // send to all players or to your team depending on setting
if (_networking) {
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
bool has_team = false;
/* Only players actually playing can speak to team. Eg spectators cannot */
if (IsValidPlayer(cio->client_playas)) {
const NetworkClientInfo *ci;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (ci->client_playas == cio->client_playas && ci != cio) {
has_team = true;
break;
}
}
}
ShowNetworkChatQueryWindow(has_team ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
const NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index);
ShowNetworkChatQueryWindow(_patches.chat_target ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, ci->client_playas);
break;
}
break;

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@ -1266,6 +1266,7 @@ const SettingDesc _patch_settings[] = {
SDT_VAR(Patches, map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL),
SDT_BOOL(Patches, link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
SDT_VAR(Patches, liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
SDT_BOOL(Patches, chat_target, S, 0, false, STR_CONFIG_PATCHES_CHAT_TARGET, NULL),
/***************************************************************************/
/* Construction section of the GUI-configure patches window */

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@ -572,6 +572,7 @@ static const char *_patches_ui[] = {
"population_in_label",
"link_terraform_toolbar",
"liveries",
"chat_target",
};
static const char *_patches_construction[] = {

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@ -127,6 +127,7 @@ typedef struct Patches {
bool reverse_scroll; // Right-Click-Scrolling scrolls in the opposite direction
bool measure_tooltip; // Show a permanent tooltip when dragging tools
byte liveries; // Options for displaying company liveries, 0=none, 1=self, 2=all
bool chat_target; // Choose the chat message target with <ENTER>, true=all players, false=your team
uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right
uint8 window_snap_radius; // Windows snap at each other if closer than this