(svn r19486) -Codechange: Code style, move var declarations closer to their first use.

pull/155/head
alberth 14 years ago
parent 885547b884
commit e93fea29fd

@ -57,10 +57,8 @@ EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group)
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, DoCommandFlag flags)
{
EngineRenew *er;
/* Check if the old vehicle is already in the list */
er = GetEngineReplacement(*erl, old_engine, group);
EngineRenew *er = GetEngineReplacement(*erl, old_engine, group);
if (er != NULL) {
if (flags & DC_EXEC) er->to = new_engine;
return CommandCost();

@ -195,8 +195,6 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
{
RailType railtype = INVALID_RAILTYPE;
RoadTypes roadtypes = ROADTYPES_NONE;
CommandCost cost(EXPENSES_CONSTRUCTION);
Owner owner;
/* unpack parameters */
BridgeType bridge_type = GB(p2, 0, 8);
@ -266,6 +264,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
if (z_start != z_end) return_cmd_error(STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT);
CommandCost cost(EXPENSES_CONSTRUCTION);
Owner owner;
if (IsBridgeTile(tile_start) && IsBridgeTile(tile_end) &&
GetOtherBridgeEnd(tile_start) == tile_end &&
GetTunnelBridgeTransportType(tile_start) == transport_type) {
@ -481,7 +481,6 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
TransportType transport_type = (TransportType)GB(p1, 9, 1);
CommandCost cost(EXPENSES_CONSTRUCTION);
_build_tunnel_endtile = 0;
if (transport_type == TRANSPORT_RAIL) {
@ -524,6 +523,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
/* Number of tiles at which the cost increase coefficient per tile is halved */
int tiles_bump = 25;
CommandCost cost(EXPENSES_CONSTRUCTION);
Slope end_tileh;
for (;;) {
end_tile += delta;
@ -640,14 +640,11 @@ static inline CommandCost CheckAllowRemoveTunnelBridge(TileIndex tile)
*/
static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
{
Town *t = NULL;
TileIndex endtile;
CommandCost ret = CheckAllowRemoveTunnelBridge(tile);
ret.SetGlobalErrorMessage();
if (ret.Failed()) return ret;
endtile = GetOtherTunnelEnd(tile);
TileIndex endtile = GetOtherTunnelEnd(tile);
ret = TunnelBridgeIsFree(tile, endtile);
ret.SetGlobalErrorMessage();
@ -655,6 +652,7 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
_build_tunnel_endtile = endtile;
Town *t = NULL;
if (IsTileOwner(tile, OWNER_TOWN) && _game_mode != GM_EDITOR) {
t = ClosestTownFromTile(tile, UINT_MAX); // town penalty rating
@ -711,24 +709,20 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
*/
static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
{
DiagDirection direction;
TileIndexDiff delta;
TileIndex endtile;
Town *t = NULL;
CommandCost ret = CheckAllowRemoveTunnelBridge(tile);
ret.SetGlobalErrorMessage();
if (ret.Failed()) return ret;
endtile = GetOtherBridgeEnd(tile);
TileIndex endtile = GetOtherBridgeEnd(tile);
ret = TunnelBridgeIsFree(tile, endtile);
ret.SetGlobalErrorMessage();
if (ret.Failed()) return ret;
direction = GetTunnelBridgeDirection(tile);
delta = TileOffsByDiagDir(direction);
DiagDirection direction = GetTunnelBridgeDirection(tile);
TileIndexDiff delta = TileOffsByDiagDir(direction);
Town *t = NULL;
if (IsTileOwner(tile, OWNER_TOWN) && _game_mode != GM_EDITOR) {
t = ClosestTownFromTile(tile, UINT_MAX); // town penalty rating
@ -925,7 +919,6 @@ static void DrawBridgeTramBits(int x, int y, byte z, int offset, bool overlay, b
*/
static void DrawTile_TunnelBridge(TileInfo *ti)
{
SpriteID image;
TransportType transport_type = GetTunnelBridgeTransportType(ti->tile);
DiagDirection tunnelbridge_direction = GetTunnelBridgeDirection(ti->tile);
@ -951,6 +944,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
bool catenary = false;
SpriteID image;
if (transport_type == TRANSPORT_RAIL) {
image = GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.tunnel;
} else {

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