(svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving

This commit is contained in:
rubidium 2009-01-27 14:31:33 +00:00
parent ea01534e6d
commit e836f18ff1

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@ -332,6 +332,7 @@ void GamelogRevision()
LoggedChange *lc = GamelogChange(GLCT_REVISION);
if (lc == NULL) return;
memset(lc->revision.text, 0, sizeof(lc->revision.text));
strecpy(lc->revision.text, _openttd_revision, lastof(lc->revision.text));
lc->revision.slver = SAVEGAME_VERSION;
lc->revision.modified = _openttd_revision_modified;