(svn r4601) - NewGRF: after evalutaing a 'real' group, return the chosen group directly instead of resolving it as only callback and spriteid groups are returned.

pull/155/head
peter1138 18 years ago
parent 9e18d9098f
commit e7f401897b

@ -80,7 +80,7 @@ static const SpriteGroup *ResolveReal(const SpriteGroup *group, ResolverObject *
assert((in_motion && set < group->g.real.num_loaded) || (!in_motion && set < group->g.real.num_loading));
return Resolve(in_motion ? group->g.real.loaded[set] : group->g.real.loading[set], object);
return in_motion ? group->g.real.loaded[set] : group->g.real.loading[set];
}

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