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@ -13,7 +13,7 @@
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#include "saveload_internal.h"
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#include "../engine_base.h"
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#include "../string_func.h"
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#include <map>
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#include <vector>
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#include "../safeguards.h"
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@ -48,11 +48,24 @@ static const SaveLoad _engine_desc[] = {
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SLE_END()
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};
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static std::map<EngineID, Engine> _temp_engine;
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static std::vector<Engine> _temp_engine;
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Engine *GetTempDataEngine(EngineID index)
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{
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return &_temp_engine[index];
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if (index < _temp_engine.size()) {
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return &_temp_engine[index];
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} else if (index == _temp_engine.size()) {
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uint8 zero[sizeof(Engine)];
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memset(zero, 0, sizeof(zero));
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Engine *engine = new (zero) Engine();
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/* Adding 'engine' to the vector makes a shallow copy, so we do not want to destruct 'engine' */
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_temp_engine.push_back(*engine);
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return &_temp_engine[index];
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} else {
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NOT_REACHED();
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}
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}
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static void Save_ENGN()
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