(svn r11217) -Update: the readme as some things weren't quite right anymore.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 17 years ago
parent 62ab367800
commit e485669d2c

@ -212,6 +212,9 @@ endif
ifeq ($(shell if test -n "`ls -l \"$(BIN_DIR)/scenario/heightmaps/\"* 2>/dev/null`"; then echo 1; fi), 1)
$(Q)cp "$(BIN_DIR)/scenario/heightmaps/"* "$(BUNDLE_DIR)/scenario/heightmap/"
endif
ifeq ($(TTD), "openttd.exe")
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING"
endif
### Packing the current bundle into several compressed file formats ###
#

@ -10,7 +10,7 @@ Table of Contents:
2.0) Contacting
* 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
4.0) Installing and running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
@ -80,12 +80,19 @@ are:
Windows - Win32 GDI (faster) or SDL
4.0) Running OpenTTD:
---- ----------------
4.0) Installing and running OpenTTD:
---- -------------------------------
Installing OpenTTD is fairly straightforward. Either you have downloaded an
archive which you have to extract to a directory where you want OpenTTD to
be installed, or you have downloaded an installer, which will automatically
extract OpenTTD in the given directory.
Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.
of TTD as OpenTTD makes use of the original TTD artwork. The Windows
installer optionally can copy these files from your Transport Tycoon Deluxe
CD-ROM.
List of the required files:
sample.cat
@ -103,9 +110,6 @@ look as nice as with the Windows graphics.)
If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.
You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.
5.0) OpenTTD features:
---- -----------------
@ -119,7 +123,6 @@ features known from TTDPatch (http://www.ttdpatch.net/).
Several important non-standard controls:
* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
http://wiki.openttd.org/index.php/Console
@ -210,10 +213,6 @@ Here are some translation guidelines which you should follow closely.
* Please contact the development team before beginning the translation
process! This avoids double work, as someone else may have already
started translating to the same language.
* Translators must use the character set ISO 8859-15.
Otherwise, some characters will not display correctly in the game.
* Currently it is not possible to translate into character sets other than
Latin.
8.2) Translation:
---- -------------------
@ -306,7 +305,6 @@ Retired Developers:
Thanks to:
Josef Drexler - For his great work on TTDPatch.
Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
Petr Baudis (pasky) - Many patches, newgrf support, etc.
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
Stefan Meißner (sign_de) - For his work on the console

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