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(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.
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@ -35,9 +35,9 @@
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struct network_d {
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PlayerID company; // select company in network lobby
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byte field; // select text-field in start-server and game-listing
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byte widget_id; ///< The widget that has the pop-up input menu
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NetworkGameList *server; // selected server in lobby and game-listing
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FiosItem *map; // selected map in start-server
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byte widget_id; ///< The widget that has the pop-up input menu
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d));
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