Version: Committing version data for tag: jgrpp-0.33.1

pull/132/head jgrpp-0.33.1
Jonathan G Rennison 4 years ago
parent bcfffe8b10
commit e41c85e8ec

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jgrpp-0.33.0 20200110 0 9df3ae5f560547fc6872aa82ee124ff6471eb292 1 0
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jgrpp-0.33.1 20200213 0 bcfffe8b103f4817565744f197109879d787880c 1 0
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## JGR's Patchpack version 0.33.0
## JGR's Patchpack version 0.33.1
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -174,10 +174,6 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Minimum town distance [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=33625) (added in v0.18.0)
* Add setting for alternative transfer payment mode. (added in v0.19.0)
Calculate leg payment as a journey from the source to the transfer station, minus previous transfers.
This is to more fairly distribute profits between transfer vehicles and avoid large negative payments on the final leg.
* Level crossing improvements (added in v0.19.0)
* Prevent road vehicles from being stopped on level crossings.
* Add setting to enable improved level crossing safety.
@ -266,7 +262,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Label threads with a descriptive name on supported Unixy platforms (added in v0.8.1), in trunk as of r27670.
* Add a 32bpp SSE2 palette animator. This is ~4x faster than the non-accelerated palette animator (added in v0.9.0), in trunk as of commit 17257b96.
* Increase number of available rail track types from 16 to 32 [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=74365) (added in v0.13.0), this is increased to 64 rail track types in trunk as of commit bf8d7df7, (added in v0.26.0).
* Towns build bridges over rails [imported](https://www.tt-forums.net/viewtopic.php?f=33t=76052) (added in v0.21.0), in trunk as of commit 50a0cf19.
* Towns build bridges over rails [imported](https://www.tt-forums.net/viewtopic.php?f=33t=76052) (added in v0.21.0), in trunk as of commit 50a0cf19.
* Add setting for alternative transfer payment mode (added in v0.19.0), in trunk and unconditionally enabled as of commit 2fee030a.
#### Caveats for loading savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892):
* This is not guaranteed to be bug free

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* * *
### v0.33.1 (2020-02-13)
* Template-based train replacement:
* Fix template replacement refits having 0 cost.
* Fix drawing artefacts when resizing replacement window.
* Send train to depot when replacement due but servicing is disabled.
* Template replacements now also apply to child groups.
* Link graph:
* Fix demand allocation in partitioned graphs.
* Fix slightly uneven demand allocation in asymmetric (equal) mode.
* Scheduled dispatch:
* Various improvements to the user interface.
* Fix times shown in timetable window when using scheduled dispatch.
* Fix handling of wait time associated with scheduled dispatch order.
* No longer require order list to be fully timetabled.
* Invalid departure slots are now ignored.
* Fix incorrect town noise level when a town had multiple airports.
* Fix incorrect reservation when a signal is removed from under a train when the front is in a signalled tunnel/bridge.
* Add conditional orders for cargo load percentage and waiting cargo amount.
* Adjust timetable automation to bias wait time adjustments in positive direction.
* Various viewport rendering performance improvements.
* Bump trunk base from commit 8b0e4bb10170d8eeb882f0fcc0ad58e80d751027 to commit 2b6df2544fd2896e09eac24598721e5259ff791f.
### v0.33.0 (2020-01-10)
* Fix crash when post road-works cleanup removes all road pieces.
* Fix crash when checking for train reverse on custom bridge heads with YAPF.

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