(svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium)

This commit is contained in:
celestar 2006-04-21 17:51:01 +00:00
parent f80454d5ce
commit e3fb01a350
2 changed files with 0 additions and 53 deletions

View File

@ -3388,17 +3388,6 @@ static void AiStateBuildDefaultAirportBlocks(Player *p)
// check if the aircraft stuff can be built there.
rule = AiFindBestDefaultAirportBlock(aib->use_tile, aib->cargo, p->ai.build_kind, &cost);
#if 0
if (!IsTileType(aib->use_tile, MP_STREET) &&
!IsTileType(aib->use_tile, MP_RAILWAY) &&
!IsTileType(aib->use_tile, MP_STATION)
) {
SetTileHeight(aib->use_tile, 1);
MakeCompanyHQ(aib->use_tile, _current_player);
MarkTileDirtyByTile(aib->use_tile);
}
#endif
// SetRedErrorSquare(aib->use_tile);
if (rule == -1) {

View File

@ -546,44 +546,6 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par
return ss;
}
#ifdef DEBUG_HILIGHT_MARKED_TILES
static void DrawHighlighedTile(const TileInfo *ti)
{
if (_m[ti->tile].extra & 0x80) {
DrawSelectionSprite(PALETTE_TILE_RED_PULSATING | (SPR_SELECT_TILE + _tileh_to_sprite[ti->tileh]), ti);
}
}
int _debug_marked_tiles, _debug_red_tiles;
// Helper functions that allow you mark a tile as red.
void DebugMarkTile(TileIndex tile) {
_debug_marked_tiles++;
if (_m[tile].extra & 0x80)
return;
_debug_red_tiles++;
MarkTileDirtyByTile(tile);
_m[tile].extra = (_m[tile].extra & ~0xE0) | 0x80;
}
void DebugClearMarkedTiles()
{
uint size = MapSize(), i;
for (i = 0; i != size; i++) {
if (_m[i].extra & 0x80) {
_m[i].extra &= ~0x80;
MarkTileDirtyByTile(i);
}
}
_debug_red_tiles = 0;
_debug_red_tiles = 0;
}
#endif
static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
{
if (_added_tile_sprite && !(_thd.drawstyle & HT_LINE)) { // draw on real ground
@ -629,10 +591,6 @@ static void DrawTileSelection(const TileInfo *ti)
{
uint32 image;
#ifdef DEBUG_HILIGHT_MARKED_TILES
DrawHighlighedTile(ti);
#endif
// Draw a red error square?
if (_thd.redsq != 0 && _thd.redsq == ti->tile) {
DrawSelectionSprite(PALETTE_TILE_RED_PULSATING | (SPR_SELECT_TILE + _tileh_to_sprite[ti->tileh]), ti);