(svn r4649) - NewGRF: limit helicopter rotor animation frames to the number of sprites in the set.

pull/155/head
peter1138 18 years ago
parent d799c99152
commit e3b84cc7f5

@ -729,7 +729,7 @@ SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle *v)
if (v == NULL) return group->g.result.sprite;
return group->g.result.sprite + v->next->next->u.air.state;
return group->g.result.sprite + (v->next->next->u.air.state % group->g.result.num_sprites);
}

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