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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r22557) -Codechange: Remove constness from AnimationBase callbacks.
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3914192556
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@ -246,7 +246,7 @@ static void AirportTileResolver(ResolverObject *res, const AirportTileSpec *ats,
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res->grffile = ats->grf_prop.grffile;
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}
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uint16 GetAirportTileCallback(CallbackID callback, uint32 param1, uint32 param2, const AirportTileSpec *ats, const Station *st, TileIndex tile)
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uint16 GetAirportTileCallback(CallbackID callback, uint32 param1, uint32 param2, const AirportTileSpec *ats, Station *st, TileIndex tile)
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{
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ResolverObject object;
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const SpriteGroup *group;
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@ -25,7 +25,7 @@
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* @tparam Tobj Object related to the animated tile.
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* @tparam GetCallback The callback function pointer.
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*/
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template <typename Tbase, typename Tspec, typename Tobj, uint16 (*GetCallback)(CallbackID callback, uint32 param1, uint32 param2, const Tspec *statspec, const Tobj *st, TileIndex tile)>
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template <typename Tbase, typename Tspec, typename Tobj, uint16 (*GetCallback)(CallbackID callback, uint32 param1, uint32 param2, const Tspec *statspec, Tobj *st, TileIndex tile)>
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struct AnimationBase {
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/**
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* Animate a single tile.
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@ -35,7 +35,7 @@ struct AnimationBase {
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* @param tile Tile to animate changes for.
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* @param random_animation Whether to pass random bits to the "next frame" callback.
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*/
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static void AnimateTile(const Tspec *spec, const Tobj *obj, TileIndex tile, bool random_animation)
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static void AnimateTile(const Tspec *spec, Tobj *obj, TileIndex tile, bool random_animation)
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{
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assert(spec != NULL);
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@ -110,7 +110,7 @@ struct AnimationBase {
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* @param random_bits Random bits for this update. To be passed as parameter to the NewGRF.
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* @param trigger What triggered this update? To be passed as parameter to the NewGRF.
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*/
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static void ChangeAnimationFrame(CallbackID cb, const Tspec *spec, const Tobj *obj, TileIndex tile, uint32 random_bits, uint32 trigger)
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static void ChangeAnimationFrame(CallbackID cb, const Tspec *spec, Tobj *obj, TileIndex tile, uint32 random_bits, uint32 trigger)
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{
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uint16 callback = GetCallback(cb, random_bits, trigger, spec, obj, tile);
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if (callback == CALLBACK_FAILED) return;
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@ -469,7 +469,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
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}
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/* Simple wrapper for GetHouseCallback to keep the animation unified. */
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uint16 GetSimpleHouseCallback(CallbackID callback, uint32 param1, uint32 param2, const HouseSpec *spec, const Town *town, TileIndex tile)
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uint16 GetSimpleHouseCallback(CallbackID callback, uint32 param1, uint32 param2, const HouseSpec *spec, Town *town, TileIndex tile)
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{
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return GetHouseCallback(callback, param1, param2, spec - HouseSpec::Get(0), town, tile);
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}
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@ -297,9 +297,9 @@ CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind
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}
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/* Simple wrapper for GetHouseCallback to keep the animation unified. */
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uint16 GetSimpleIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, const IndustryTileSpec *spec, const Industry *ind, TileIndex tile)
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uint16 GetSimpleIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, const IndustryTileSpec *spec, Industry *ind, TileIndex tile)
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{
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return GetIndustryTileCallback(callback, param1, param2, spec - GetIndustryTileSpec(0), const_cast<Industry *>(ind), tile);
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return GetIndustryTileCallback(callback, param1, param2, spec - GetIndustryTileSpec(0), ind, tile);
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}
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/** Helper class for animation control. */
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@ -504,7 +504,7 @@ void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8 view)
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* @param tile The tile the callback is called for.
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* @return The result of the callback.
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*/
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uint16 StubGetObjectCallback(CallbackID callback, uint32 param1, uint32 param2, const ObjectSpec *spec, const Object *o, TileIndex tile)
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uint16 StubGetObjectCallback(CallbackID callback, uint32 param1, uint32 param2, const ObjectSpec *spec, Object *o, TileIndex tile)
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{
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return GetObjectCallback(callback, param1, param2, spec, o, tile);
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}
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@ -537,7 +537,7 @@ void AnimateNewObjectTile(TileIndex tile)
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* @param trigger The trigger that is triggered.
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* @param spec The spec associated with the object.
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*/
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void TriggerObjectTileAnimation(const Object *o, TileIndex tile, ObjectAnimationTrigger trigger, const ObjectSpec *spec)
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void TriggerObjectTileAnimation(Object *o, TileIndex tile, ObjectAnimationTrigger trigger, const ObjectSpec *spec)
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{
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if (!HasBit(spec->animation.triggers, trigger)) return;
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@ -550,7 +550,7 @@ void TriggerObjectTileAnimation(const Object *o, TileIndex tile, ObjectAnimation
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* @param trigger The trigger that is triggered.
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* @param spec The spec associated with the object.
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*/
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void TriggerObjectAnimation(const Object *o, ObjectAnimationTrigger trigger, const ObjectSpec *spec)
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void TriggerObjectAnimation(Object *o, ObjectAnimationTrigger trigger, const ObjectSpec *spec)
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{
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if (!HasBit(spec->animation.triggers, trigger)) return;
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@ -100,7 +100,7 @@ uint16 GetObjectCallback(CallbackID callback, uint32 param1, uint32 param2, cons
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void DrawNewObjectTile(TileInfo *ti, const ObjectSpec *spec);
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void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8 view);
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void AnimateNewObjectTile(TileIndex tile);
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void TriggerObjectTileAnimation(const Object *o, TileIndex tile, ObjectAnimationTrigger trigger, const ObjectSpec *spec);
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void TriggerObjectAnimation(const Object *o, ObjectAnimationTrigger trigger, const ObjectSpec *spec);
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void TriggerObjectTileAnimation(Object *o, TileIndex tile, ObjectAnimationTrigger trigger, const ObjectSpec *spec);
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void TriggerObjectAnimation(Object *o, ObjectAnimationTrigger trigger, const ObjectSpec *spec);
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#endif /* NEWGRF_OBJECT_H */
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@ -623,7 +623,7 @@ SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const
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}
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, BaseStation *st, TileIndex tile)
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{
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const SpriteGroup *group;
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ResolverObject object;
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@ -866,7 +866,7 @@ void AnimateStationTile(TileIndex tile)
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StationAnimationBase::AnimateTile(ss, BaseStation::GetByTile(tile), tile, HasBit(ss->flags, SSF_CB141_RANDOM_BITS));
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}
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void TriggerStationAnimation(const BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type)
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void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type)
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{
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/* List of coverage areas for each animation trigger */
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static const TriggerArea tas[] = {
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@ -113,7 +113,7 @@ uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, i
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile, uint32 var10 = 0);
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SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile, uint layout, uint edge_info);
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile);
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, BaseStation *st, TileIndex tile);
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/* Allocate a StationSpec to a Station. This is called once per build operation. */
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int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec);
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@ -125,7 +125,7 @@ void DeallocateSpecFromStation(BaseStation *st, byte specindex);
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
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void AnimateStationTile(TileIndex tile);
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void TriggerStationAnimation(const BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
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void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
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void StationUpdateAnimTriggers(BaseStation *st);
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#endif /* NEWGRF_STATION_H */
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@ -526,7 +526,7 @@ static void TileLoop_Object(TileIndex tile)
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{
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const ObjectSpec *spec = ObjectSpec::GetByTile(tile);
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if (spec->flags & OBJECT_FLAG_ANIMATION) {
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const Object *o = Object::GetByTile(tile);
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Object *o = Object::GetByTile(tile);
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TriggerObjectTileAnimation(o, tile, OAT_TILELOOP, spec);
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if (o->location.tile == tile) TriggerObjectAnimation(o, OAT_256_TICKS, spec);
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}
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@ -2505,7 +2505,7 @@ static void DrawTile_Station(TileInfo *ti)
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const RailtypeInfo *rti = NULL;
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uint32 relocation = 0;
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uint32 ground_relocation = 0;
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const BaseStation *st = NULL;
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BaseStation *st = NULL;
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const StationSpec *statspec = NULL;
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uint tile_layout = 0;
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