@ -1362,10 +1362,6 @@ const SettingDesc _patch_settings[] = {
SDT_BOOL ( Patches , prefer_teamchat , S , 0 , false , STR_CONFIG_PATCHES_PREFER_TEAMCHAT , NULL ) ,
SDT_VAR ( Patches , scrollwheel_scrolling , SLE_UINT8 , S , MS , 0 , 0 , 2 , 0 , STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING , NULL ) ,
SDT_VAR ( Patches , scrollwheel_multiplier , SLE_UINT8 , S , 0 , 5 , 1 , 15 , 1 , STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER , NULL ) ,
# ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
SDT_VAR ( Patches , right_mouse_btn_emulation , SLE_UINT8 , S , MS , 0 , 0 , 2 , 0 , STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU , NULL ) ,
# endif
SDT_BOOL ( Patches , pause_on_newgame , S , 0 , false , STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME , NULL ) ,
SDT_VAR ( Patches , advanced_vehicle_list , SLE_UINT8 , S , MS , 1 , 0 , 2 , 0 , STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS , NULL ) ,
SDT_BOOL ( Patches , timetable_in_ticks , S , 0 , false , STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS , NULL ) ,
@ -1579,6 +1575,18 @@ const SettingDesc _patch_settings[] = {
SDT_VAR ( Patches , heightmap_rotation , SLE_UINT8 , S , MS , 0 , 0 , 1 , 0 , STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION , NULL ) ,
SDT_VAR ( Patches , se_flat_world_height , SLE_UINT8 , S , 0 , 0 , 0 , 15 , 0 , STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT , NULL ) ,
/*
* Since the network code ( CmdChangePatchSetting and friends ) use the index in this array to decide
* which patch the server is talking about all conditional compilation of this array must be at the
* end . This isn ' t really the best solution , the patches the server can tell the client about should
* either use a seperate array or some other form of identifier .
*/
# ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
SDT_VAR ( Patches , right_mouse_btn_emulation , SLE_UINT8 , S , MS , 0 , 0 , 2 , 0 , STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU , NULL ) ,
# endif
SDT_END ( )
} ;