(svn r8748) -Fix

-Codechange: Do not hardcode the airports with a short airstrip anymore, but make it a flag in AirportFTAClass
pull/155/head
tron 18 years ago
parent 16df378623
commit e233967019

@ -74,22 +74,23 @@ static StationID FindNearestHangar(const Vehicle *v)
TileIndex vtile = TileVirtXY(v->x_pos, v->y_pos);
FOR_ALL_STATIONS(st) {
if (st->owner == v->owner && st->facilities & FACIL_AIRPORT &&
GetAirport(st->airport_type)->nof_depots > 0) {
uint distance;
// don't crash the plane if we know it can't land at the airport
if ((AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
(st->airport_type == AT_SMALL || st->airport_type == AT_COMMUTER) &&
!_cheats.no_jetcrash.value)
continue;
if (st->owner != v->owner || !(st->facilities & FACIL_AIRPORT)) continue;
const AirportFTAClass *afc = GetAirport(st->airport_type);
if (afc->nof_depots == 0 || (
/* don't crash the plane if we know it can't land at the airport */
afc->flags & AirportFTAClass::SHORT_STRIP &&
AircraftVehInfo(v->engine_type)->subtype & AIR_FAST &&
!_cheats.no_jetcrash.value
)) {
continue;
}
// v->tile can't be used here, when aircraft is flying v->tile is set to 0
distance = DistanceSquare(vtile, st->airport_tile);
if (distance < best || index == INVALID_STATION) {
best = distance;
index = st->index;
}
// v->tile can't be used here, when aircraft is flying v->tile is set to 0
uint distance = DistanceSquare(vtile, st->airport_tile);
if (distance < best || index == INVALID_STATION) {
best = distance;
index = st->index;
}
}
return index;
@ -1368,7 +1369,9 @@ static void MaybeCrashAirplane(Vehicle *v)
//FIXME -- MaybeCrashAirplane -> increase crashing chances of very modern airplanes on smaller than AT_METROPOLITAN airports
prob = 0x10000 / 1500;
if (((st->airport_type == AT_SMALL) || (st->airport_type == AT_COMMUTER)) && (AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) && !_cheats.no_jetcrash.value) {
if (GetAirport(st->airport_type)->flags & AirportFTAClass::SHORT_STRIP &&
AircraftVehInfo(v->engine_type)->subtype & AIR_FAST &&
!_cheats.no_jetcrash.value) {
prob = 0x10000 / 20;
}

@ -37,7 +37,7 @@ void InitializeAirports(void)
_airport_terminal_country,
NULL,
16,
AirportFTAClass::ALL,
AirportFTAClass::ALL | AirportFTAClass::SHORT_STRIP,
_airport_fta_country,
_airport_depots_country,
lengthof(_airport_depots_country),
@ -128,7 +128,7 @@ void InitializeAirports(void)
_airport_terminal_commuter,
_airport_helipad_commuter,
22,
AirportFTAClass::ALL,
AirportFTAClass::ALL | AirportFTAClass::SHORT_STRIP,
_airport_fta_commuter,
_airport_depots_commuter,
lengthof(_airport_depots_commuter),

@ -125,6 +125,7 @@ typedef struct AirportFTAClass {
PLANES = 0x1,
HELICOPTERS = 0x2,
ALL = PLANES | HELICOPTERS,
SHORT_STRIP = 0x4
};
AirportFTAClass(
@ -163,6 +164,9 @@ typedef struct AirportFTAClass {
byte delta_z; // Z adjustment for helicopter pads
} AirportFTAClass;
DECLARE_ENUM_AS_BIT_SET(AirportFTAClass::Flags)
// internal structure used in openttd - Finite sTate mAchine --> FTA
typedef struct AirportFTA {
struct AirportFTA *next; // possible extra movement choices from this position

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