(svn r20955) -Fix (r20952): Suppress bogus inconsistencies for games saved while Grfs were missing.

pull/155/head
frosch 14 years ago
parent 22da4b2a5c
commit e1ebb3509a

@ -150,6 +150,20 @@ static const char * const la_text[] = {
assert_compile(lengthof(la_text) == GLAT_END);
/**
* Information about the presence of a Grf at a certain point during gamelog history
* Note about missing Grfs:
* Changes to missing Grfs are not logged including manual removal of the Grf.
* So if the gamelog tells a Grf is missing we do not know whether it was readded or completely removed
* at some later point.
*/
struct GRFPresence{
const GRFConfig *gc; ///< GRFConfig, if known
bool was_missing; ///< Grf was missing during some gameload in the past
GRFPresence(const GRFConfig *gc) : gc(gc), was_missing(false) {}
};
typedef SmallMap<uint32, GRFPresence> GrfIDMapping;
/**
* Prints active gamelog
@ -158,7 +172,6 @@ assert_compile(lengthof(la_text) == GLAT_END);
void GamelogPrint(GamelogPrintProc *proc)
{
char buf[GAMELOG_BUF_LEN];
typedef SmallMap<uint32, const GRFConfig *> GrfIDMapping;
GrfIDMapping grf_names;
proc("---- gamelog start ----");
@ -235,16 +248,26 @@ void GamelogPrint(GamelogPrintProc *proc)
const GRFConfig *gc = FindGRFConfig(lc->grfadd.grfid, lc->grfadd.md5sum);
AddDebugText(buf, "Added NewGRF: ");
PrintGrfInfo(buf, lc->grfadd.grfid, lc->grfadd.md5sum, gc);
if (grf_names.Contains(lc->grfadd.grfid)) AddDebugText(buf, ". Gamelog inconsistency: GrfID was already added!");
GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
if (gm != grf_names.End() && !gm->second.was_missing) AddDebugText(buf, ". Gamelog inconsistency: GrfID was already added!");
grf_names[lc->grfadd.grfid] = gc;
break;
}
case GLCT_GRFREM: {
GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
AddDebugText(buf, "Removed NewGRF: ");
PrintGrfInfo(buf, lc->grfrem.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
if (!grf_names.Erase(lc->grfrem.grfid)) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
AddDebugText(buf, la->at == GLAT_LOAD ? "Missing NewGRF: " : "Removed NewGRF: ");
PrintGrfInfo(buf, lc->grfrem.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
if (gm == grf_names.End()) {
AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
} else {
if (la->at == GLAT_LOAD) {
/* Missing grfs on load are not removed from the configuration */
gm->second.was_missing = true;
} else {
grf_names.Erase(gm);
}
}
break;
}
@ -260,7 +283,7 @@ void GamelogPrint(GamelogPrintProc *proc)
case GLCT_GRFPARAM: {
GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
AddDebugText(buf, "GRF parameter changed: ");
PrintGrfInfo(buf, lc->grfparam.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
PrintGrfInfo(buf, lc->grfparam.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
if (gm == grf_names.End()) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
break;
}
@ -269,7 +292,7 @@ void GamelogPrint(GamelogPrintProc *proc)
GrfIDMapping::Pair *gm = grf_names.Find(lc->grfrem.grfid);
AddDebugText(buf, "GRF order changed: %08X moved %d places %s",
BSWAP32(lc->grfmove.grfid), abs(lc->grfmove.offset), lc->grfmove.offset >= 0 ? "down" : "up" );
PrintGrfInfo(buf, lc->grfmove.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
PrintGrfInfo(buf, lc->grfmove.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
if (gm == grf_names.End()) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
break;
}
@ -282,7 +305,7 @@ void GamelogPrint(GamelogPrintProc *proc)
AddDebugText(buf, "Rail vehicle changes length outside a depot: GRF ID %08X, internal ID 0x%X", BSWAP32(lc->grfbug.grfid), (uint)lc->grfbug.data);
break;
}
PrintGrfInfo(buf, lc->grfbug.grfid, NULL, gm != grf_names.End() ? gm->second : NULL);
PrintGrfInfo(buf, lc->grfbug.grfid, NULL, gm != grf_names.End() ? gm->second.gc : NULL);
if (gm == grf_names.End()) AddDebugText(buf, ". Gamelog inconsistency: GrfID was never added!");
break;
}

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