diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 1113c66c3f..22ecde8b7e 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -31,6 +31,7 @@ #include "variables.h" #include "train.h" #include "roadveh.h" +#include "bridge_map.h" #include "unmovable_map.h" #include "string.h" #include "screenshot.h" @@ -1137,7 +1138,7 @@ static void PlaceProc_RockyArea(TileIndex tile) static void PlaceProc_LightHouse(TileIndex tile) { - if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL))) { + if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) { return; } @@ -1148,7 +1149,7 @@ static void PlaceProc_LightHouse(TileIndex tile) static void PlaceProc_Transmitter(TileIndex tile) { - if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL))) { + if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) { return; } diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 747e24979f..fcf00805b2 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -18,6 +18,7 @@ #include "economy.h" #include "town.h" #include "sprite.h" +#include "bridge_map.h" #include "unmovable_map.h" #include "variables.h" #include "table/unmovable_land.h" @@ -358,7 +359,7 @@ void GenerateUnmovables() do { tile = RandomTile(); - if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h >= TILE_HEIGHT * 4) { + if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h >= TILE_HEIGHT * 4 && !IsBridgeAbove(tile)) { if (IsRadioTowerNearby(tile)) continue; MakeTransmitter(tile); IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); @@ -401,7 +402,7 @@ restart: do { if (--j == 0) goto restart; tile = TILE_MASK(tile + TileOffsByDiagDir(dir)); - } while (!(IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h <= TILE_HEIGHT * 2)); + } while (!(IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h <= TILE_HEIGHT * 2 && !IsBridgeAbove(tile))); assert(tile == TILE_MASK(tile));