From e12e83ef5ff0a5d9c4cfbcd31d5c4659990e5590 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 24 Jun 2007 10:20:05 +0000 Subject: [PATCH] (svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself. --- src/industry_cmd.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 4ae71a1a31..1c6980d186 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -282,14 +282,12 @@ static void DrawTile_Industry(TileInfo *ti) z = ti->z; /* Add bricks below the industry? */ if (ti->tileh != SLOPE_FLAT) { - AddSortableSpriteToDraw(SPR_FOUNDATION_BASE + ti->tileh, PAL_NONE, ti->x, ti->y, 16, 16, 7, z); - AddChildSpriteScreen(image, pal, 31, 1); + DrawFoundation(ti, ti->tileh); z += TILE_HEIGHT; - } else { - /* Else draw regular ground */ - DrawGroundSprite(image, pal); } + DrawGroundSprite(image, pal); + /* Add industry on top of the ground? */ image = dits->building.sprite; if (image != 0) {