From e0849acc5a4963b69d7e1a04b13d8dc4732e5d51 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Thu, 31 Jan 2008 23:04:45 +0000 Subject: [PATCH] (svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player. --- src/unmovable_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 45d4cbc301..b73e099a51 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -267,7 +267,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, byte flags) if (flags & DC_AUTO) return_cmd_error(STR_5800_OBJECT_IN_THE_WAY); TownID town = GetStatueTownID(tile); - ClrBit(GetTown(town)->statues, _current_player); + ClrBit(GetTown(town)->statues, GetTileOwner(tile)); InvalidateWindow(WC_TOWN_AUTHORITY, town); }