(svn r23155) -Change: [NewGRF v8] Use heightlevel units in var 8A of callback 28.

This commit is contained in:
frosch 2011-11-08 17:29:11 +00:00
parent 8f4c6d42f9
commit dd3e6d3e44

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@ -488,7 +488,7 @@ uint32 IndustryLocationGetVariable(const ResolverObject *object, byte variable,
case 0x89: return min(DistanceManhattan(industry->town->xy, tile), 255); case 0x89: return min(DistanceManhattan(industry->town->xy, tile), 255);
/* Lowest height of the tile */ /* Lowest height of the tile */
case 0x8A: return GetTilePixelZ(tile); case 0x8A: return Clamp(GetTileZ(tile) * (object->grffile->grf_version >= 8 ? 1 : TILE_HEIGHT), 0, 0xFF);
/* Distance to the nearest water/land tile */ /* Distance to the nearest water/land tile */
case 0x8B: return GetClosestWaterDistance(tile, (GetIndustrySpec(industry->type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0); case 0x8B: return GetClosestWaterDistance(tile, (GetIndustrySpec(industry->type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);