From dd15085613647f2fa44903ff589be51563a7cfde Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 16 Feb 2012 20:45:03 +0000 Subject: [PATCH] (svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral) --- src/network/network_server.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index a6c87405ed..8cd1a5921f 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -1330,7 +1330,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p) { - if (this->status < STATUS_AUTHORIZED) { + if (this->status < STATUS_PRE_ACTIVE) { /* Illegal call, return error and ignore the packet */ return this->SendError(NETWORK_ERROR_NOT_AUTHORIZED); }