(svn r7091) Make some code a) shorter b) simpler c) not leak memory

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
tron 18 years ago
parent ca8605ebc5
commit db98136bed

@ -320,7 +320,7 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
break;
case 16: // Random seed
_patches_newgame.generation_seed = InteractiveRandom();
ttd_strlcpy(_edit_str_buf, str_fmt("%u", _patches_newgame.generation_seed), lengthof(_edit_str_buf));
snprintf(_edit_str_buf, lengthof(_edit_str_buf), "%u", _patches_newgame.generation_seed);
UpdateTextBufferSize(&WP(w, querystr_d).text);
SetWindowDirty(w);
break;
@ -506,7 +506,7 @@ static void _ShowGenerateLandscape(glwp_modes mode)
if (w != NULL) {
querystr_d *querystr = &WP(w, querystr_d);
ttd_strlcpy(_edit_str_buf, str_fmt("%u", _patches_newgame.generation_seed), lengthof(_edit_str_buf));
snprintf(_edit_str_buf, lengthof(_edit_str_buf), "%u", _patches_newgame.generation_seed);
InitializeTextBuffer(&querystr->text, _edit_str_buf, lengthof(_edit_str_buf), 120);
querystr->caption = STR_NULL;

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