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(svn r3383) -Code cleanup: [OSX] removed SDL support from FAT binaries as it caused problems for non-SDL builds
FAT binaries now need to rely on COCOA drivers. SDL didn't work properly anyway
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20
Makefile
20
Makefile
@ -412,15 +412,6 @@ ifdef DEDICATED
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CDEFS += -DDEDICATED
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endif
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ifdef OSX
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ifdef STATIC
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ifdef UNIVERSAL_OTHER_HALF
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STATIC:=
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DYNAMIC_SDL_IN_STATIC:=1
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endif
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endif
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endif
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# SDL config
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ifdef WITH_SDL
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CDEFS += -DWITH_SDL
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@ -432,10 +423,6 @@ LIBS += $(shell $(SDL-CONFIG) --libs)
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endif
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endif
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ifdef DYNAMIC_SDL_IN_STATIC
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STATIC:=1
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endif
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# zlib config
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ifdef WITH_ZLIB
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CDEFS += -DWITH_ZLIB
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@ -513,13 +500,6 @@ ifdef OSX
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# set the endian flag for OSX, that can't fail
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ENDIAN_FORCE:=PREPROCESSOR
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ifdef UNIVERSAL_x86_PART
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ifdef WITH_SDL
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# ensure that changing libpathnames will not overwrite anything in the binary
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LDFLAGS += -headerpad_max_install_names
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endif
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endif
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ifndef DEDICATED
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LIBS += -framework QuickTime
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endif
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@ -72,13 +72,6 @@ $(MAKE_CONFIG):
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$(call CONFIG_LINE,WITH_COCOA:=$(WITH_COCOA))
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$(call CONFIG_LINE,)
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$(call CONFIG_LINE,\# Lib paths for OSX. Read os/MacOSX/Makefile for more info)
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$(call CONFIG_LINE,OSX_LIB_PATH:=$(OSX_LIB_PATH))
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$(call CONFIG_LINE,OSX_LOCAL_LIB_PATH:=$(OSX_LOCAL_LIB_PATH))
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$(call CONFIG_LINE,OSX_CHANGE_LIB_PATH:=$(OSX_CHANGE_LIB_PATH))
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$(call CONFIG_LINE,x86_SDL_LIB:=$(x86_SDL_LIB))
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$(call CONFIG_LINE,)
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$(call CONFIG_LINE,\# OS flags)
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$(call CONFIG_LINE,WIN32:=$(WIN32))
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$(call CONFIG_LINE,UNIX:=$(UNIX))
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@ -4,7 +4,6 @@
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ifdef FAT_BINARY
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FAT_BINARY:=build_universal_binary
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COPY_x86_SDL_LIB:=$(Q)cp $(x86_SDL_LIB) $(OSXAPP)/Contents/lib/libSDL-x86.dylib
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endif
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ifdef UNIVERSAL_x86_PART
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@ -24,7 +23,6 @@ $(FAT_BINARY): $(TTD)
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$(Q)cp $(TTD) temp_binary_dir/$(TTD)_a
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$(Q)rm -rf $(TTD) $(OBJS) # delete all .o files so we can compile for a new endian
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$(Q)make UNIVERSAL_x86_PART:=1
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$(Q)install_name_tool -change $(x86_SDL_LIB) @executable_path/../lib/libSDL-x86.dylib $(TTD)
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$(Q)cp $(TTD) temp_binary_dir/$(TTD)_b
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@echo '===> Joining the PPC and x86 binaries into one universal one'
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$(Q)lipo temp_binary_dir/$(TTD)_a temp_binary_dir/$(TTD)_b -create -output $(TTD)
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@ -40,7 +38,6 @@ $(BUILD_OSX_BUNDLE): $(TTD) $(FAT_BINARY)
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$(Q)mkdir -p "$(OSXAPP)"/Contents/Resources
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$(Q)mkdir -p "$(OSXAPP)"/Contents/Data
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$(Q)mkdir -p "$(OSXAPP)"/Contents/Lang
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$(Q)mkdir -p "$(OSXAPP)"/Contents/lib
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$(Q)echo "APPL????" > "$(OSXAPP)"/Contents/PkgInfo
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$(Q)cp os/macosx/openttd.icns "$(OSXAPP)"/Contents/Resources/openttd.icns
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$(Q)os/macosx/plistgen.sh "$(OSXAPP)" "$(REV)"
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@ -48,7 +45,6 @@ $(BUILD_OSX_BUNDLE): $(TTD) $(FAT_BINARY)
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$(Q)cp os/macosx/splash.png "$(OSXAPP)"/Contents/Data/
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$(Q)cp lang/*.lng "$(OSXAPP)"/Contents/Lang/
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$(Q)cp $(TTD) "$(OSXAPP)"/Contents/MacOS/$(TTD)
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$(COPY_x86_SDL_LIB)
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# make the release disk image. Should only be used with releases and is a good and fast way to make sure to remember all the needed files
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release: all
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@ -89,22 +89,6 @@ $(error no PPC libpng found)
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$(error no x86 libpng found)
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endif
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endif
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ifdef WITH_SDL
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ifdef STATIC
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ifndef x86_SDL_LIB
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$(error static universal build without a defined x86 SDL lib)
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endif
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endif
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TEST:=$(shell lipo -info `$(SDL_PPC_CONFIG) --prefix`/lib/libSDL.a | xargs -n 1 | grep "ppc"))
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ifndef TEST
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$(error no PPC SDL lib found)
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endif
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TEST:=$(shell lipo -info `$(SDL_x86_CONFIG) --prefix`/lib/libSDL.a | xargs -n 1 | grep "i386"))
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ifndef TEST
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$(error no x86 SDL lib found)
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endif
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endif
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endif
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ifdef UNIVERSAL_x86_PART
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