(svn r16636) -Codechange: no need to initialize already zeroed variables by zero in station and rs constructors, remove debug output

pull/155/head
smatz 15 years ago
parent b5f49d5b5a
commit da1b67f115

@ -30,24 +30,17 @@ INSTANTIATE_POOL_METHODS(Station)
RoadStopPool _roadstop_pool("RoadStop");
INSTANTIATE_POOL_METHODS(RoadStop)
Station::Station(TileIndex tile)
Station::Station(TileIndex tile) :
xy(tile),
train_tile(INVALID_TILE),
airport_tile(INVALID_TILE),
dock_tile(INVALID_TILE),
indtype(IT_INVALID),
time_since_load(255),
time_since_unload(255),
last_vehicle_type(VEH_INVALID)
{
DEBUG(station, cDebugCtorLevel, "I+%3d", index);
xy = tile;
airport_tile = dock_tile = train_tile = INVALID_TILE;
bus_stops = truck_stops = NULL;
had_vehicle_of_type = 0;
time_since_load = 255;
time_since_unload = 255;
delete_ctr = 0;
facilities = 0;
last_vehicle_type = VEH_INVALID;
indtype = IT_INVALID;
random_bits = 0; // Random() must be called when station is really built (DC_EXEC)
waiting_triggers = 0;
/* this->random_bits is set in Station::AddFacility() */
}
/**
@ -58,8 +51,6 @@ Station::Station(TileIndex tile)
*/
Station::~Station()
{
DEBUG(station, cDebugCtorLevel, "I-%3d", index);
free(this->name);
free(this->speclist);
@ -453,11 +444,8 @@ StationRect& StationRect::operator = (Rect src)
/** Initializes a RoadStop */
RoadStop::RoadStop(TileIndex tile) :
xy(tile),
status(3), // stop is free
num_vehicles(0),
next(NULL)
status(3) // stop is free
{
DEBUG(ms, cDebugCtorLevel, "I+ at %d[0x%x]", tile, tile);
}
/** De-Initializes a RoadStops. This includes clearing all slots that vehicles might
@ -475,8 +463,6 @@ RoadStop::~RoadStop()
}
}
assert(num_vehicles == 0);
DEBUG(ms, cDebugCtorLevel , "I- at %d[0x%x]", xy, xy);
}
/** Checks whether there is a free bay in this road stop */

@ -51,7 +51,6 @@ struct GoodsEntry {
/** A Stop for a Road Vehicle */
struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> {
static const int cDebugCtorLevel = 5; ///< Debug level on which Contructor / Destructor messages are printed
static const uint LIMIT = 16; ///< The maximum amount of roadstops that are allowed at a single station
static const uint MAX_BAY_COUNT = 2; ///< The maximum number of loading bays
static const uint MAX_VEHICLES = 64; ///< The maximum number of vehicles that can allocate a slot to this roadstop
@ -166,8 +165,6 @@ public:
StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
static const int cDebugCtorLevel = 5;
Station(TileIndex tile = INVALID_TILE);
~Station();

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