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Add information about vehicle loads and speeds
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@ -4965,6 +4965,9 @@ STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
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STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} from {STATION}
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STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
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STR_VEHICLE_DETAILS_TRAIN_TOTAL_WEIGHT :{BLACK}Total weight: {LTBLUE}{WEIGHT_SHORT} (empty) - {LTBLUE}{WEIGHT_SHORT} (loaded)
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STR_VEHICLE_DETAILS_TRAIN_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} (empty) - {LTBLUE}{VELOCITY} (loaded)
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STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
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STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Show details of cargo carried
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STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
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42
src/train.h
42
src/train.h
@ -276,6 +276,48 @@ public:
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}
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}
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/**
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* Gets the weight of this vehicle when empty.
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* @return Empty weight in tonnes.
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*/
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uint16 GetEmptyWeight() const
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{
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uint16 weight = 0;
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/* Vehicle weight is not added for articulated parts. */
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if (!this->IsArticulatedPart()) {
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weight += GetVehicleProperty(this, PROP_TRAIN_WEIGHT, RailVehInfo(this->engine_type)->weight);
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}
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/* Powered wagons have extra weight added. */
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if (HasBit(this->flags, VRF_POWEREDWAGON)) {
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weight += RailVehInfo(this->gcache.first_engine)->pow_wag_weight;
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}
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return weight * (this->IsWagon() ? FreightWagonMult(this->cargo_type) : 1);
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}
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/**
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* Gets the weight of this vehicle when fully loaded.
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* @return Loaded weight in tonnes.
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*/
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uint16 GetLoadedWeight() const
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{
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uint16 weight = (CargoSpec::Get(this->cargo_type)->weight * this->cargo_cap) / 16;
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/* Vehicle weight is not added for articulated parts. */
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if (!this->IsArticulatedPart()) {
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weight += GetVehicleProperty(this, PROP_TRAIN_WEIGHT, RailVehInfo(this->engine_type)->weight);
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}
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/* Powered wagons have extra weight added. */
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if (HasBit(this->flags, VRF_POWEREDWAGON)) {
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weight += RailVehInfo(this->gcache.first_engine)->pow_wag_weight;
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}
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return weight * (this->IsWagon() ? FreightWagonMult(this->cargo_type) : 1);
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}
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protected: // These functions should not be called outside acceleration code.
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/**
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* Gets the speed a broken down train (low speed breakdown) is limited to.
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@ -390,7 +390,7 @@ int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (max_cargo[i] > 0) num++; // only count carriages that the train has
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}
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num++; // needs one more because first line is description string
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num += 5; // needs five more because first line is description string and we have the weight and speed info
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} else {
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for (const Train *v = Train::Get(veh_id); v != nullptr; v = v->GetNextVehicle()) {
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GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
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@ -512,19 +512,52 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
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CargoArray act_cargo;
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CargoArray max_cargo;
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Money feeder_share = 0;
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uint16 empty_weight = 0;
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uint16 loaded_weight = 0;
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uint16 empty_max_speed = 0;
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uint16 loaded_max_speed = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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act_cargo[u->cargo_type] += u->cargo.StoredCount();
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max_cargo[u->cargo_type] += u->cargo_cap;
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feeder_share += u->cargo.FeederShare();
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empty_weight += Train::From(u)->GetEmptyWeight();
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loaded_weight += Train::From(u)->GetLoadedWeight();
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}
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/* draw total cargo tab */
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
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y += line_height;
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const auto rolling_friction = 15 * (512 + v->GetDisplayMaxSpeed()) / 512;
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const auto tractive_effort_empty = empty_weight * rolling_friction;
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const auto tractive_effort_loaded = loaded_weight * rolling_friction;
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const auto power = v->gcache.cached_power * 746ll;
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const auto max_te = v->gcache.cached_max_te;
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empty_max_speed = std::min<uint16>(v->GetDisplayMaxSpeed(), (tractive_effort_empty == 0 || tractive_effort_empty > max_te) ? 0 : (3.6 * (power / tractive_effort_empty)));
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loaded_max_speed = std::min<uint16>(v->GetDisplayMaxSpeed(), (tractive_effort_loaded == 0 || tractive_effort_loaded > max_te) ? 0 : (3.6 * (power / tractive_effort_loaded)));
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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SetDParam(0, empty_weight);
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SetDParam(1, loaded_weight);
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_WEIGHT);
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y += line_height;
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}
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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SetDParam(0, empty_max_speed);
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SetDParam(1, loaded_max_speed);
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_MAX_SPEED);
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y += line_height;
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}
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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y += line_height;
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}
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
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y += line_height;
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}
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
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if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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SetDParam(0, i); // {CARGO} #1
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SetDParam(1, act_cargo[i]); // {CARGO} #2
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SetDParam(2, i); // {SHORTCARGO} #1
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@ -534,7 +567,16 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
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y += line_height;
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}
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}
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SetDParam(0, feeder_share);
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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act_cargo[u->cargo_type] += u->cargo.StoredCount();
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max_cargo[u->cargo_type] += u->cargo_cap;
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feeder_share += u->cargo.FeederShare();
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}
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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SetDParam(0, feeder_share);
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DrawString(left, right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
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}
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}
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}
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