Add information about vehicle loads and speeds

pull/286/head
Andreas Schmitt 3 years ago
parent 9f56818ca7
commit d954c461b0

@ -4965,6 +4965,9 @@ STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} from {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_WEIGHT :{BLACK}Total weight: {LTBLUE}{WEIGHT_SHORT} (empty) - {LTBLUE}{WEIGHT_SHORT} (loaded)
STR_VEHICLE_DETAILS_TRAIN_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} (empty) - {LTBLUE}{VELOCITY} (loaded)
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Show details of cargo carried
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information

@ -276,6 +276,48 @@ public:
}
}
/**
* Gets the weight of this vehicle when empty.
* @return Empty weight in tonnes.
*/
uint16 GetEmptyWeight() const
{
uint16 weight = 0;
/* Vehicle weight is not added for articulated parts. */
if (!this->IsArticulatedPart()) {
weight += GetVehicleProperty(this, PROP_TRAIN_WEIGHT, RailVehInfo(this->engine_type)->weight);
}
/* Powered wagons have extra weight added. */
if (HasBit(this->flags, VRF_POWEREDWAGON)) {
weight += RailVehInfo(this->gcache.first_engine)->pow_wag_weight;
}
return weight * (this->IsWagon() ? FreightWagonMult(this->cargo_type) : 1);
}
/**
* Gets the weight of this vehicle when fully loaded.
* @return Loaded weight in tonnes.
*/
uint16 GetLoadedWeight() const
{
uint16 weight = (CargoSpec::Get(this->cargo_type)->weight * this->cargo_cap) / 16;
/* Vehicle weight is not added for articulated parts. */
if (!this->IsArticulatedPart()) {
weight += GetVehicleProperty(this, PROP_TRAIN_WEIGHT, RailVehInfo(this->engine_type)->weight);
}
/* Powered wagons have extra weight added. */
if (HasBit(this->flags, VRF_POWEREDWAGON)) {
weight += RailVehInfo(this->gcache.first_engine)->pow_wag_weight;
}
return weight * (this->IsWagon() ? FreightWagonMult(this->cargo_type) : 1);
}
protected: // These functions should not be called outside acceleration code.
/**
* Gets the speed a broken down train (low speed breakdown) is limited to.

@ -390,7 +390,7 @@ int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (max_cargo[i] > 0) num++; // only count carriages that the train has
}
num++; // needs one more because first line is description string
num += 5; // needs five more because first line is description string and we have the weight and speed info
} else {
for (const Train *v = Train::Get(veh_id); v != nullptr; v = v->GetNextVehicle()) {
GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
@ -512,19 +512,52 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
CargoArray act_cargo;
CargoArray max_cargo;
Money feeder_share = 0;
uint16 empty_weight = 0;
uint16 loaded_weight = 0;
uint16 empty_max_speed = 0;
uint16 loaded_max_speed = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
act_cargo[u->cargo_type] += u->cargo.StoredCount();
max_cargo[u->cargo_type] += u->cargo_cap;
feeder_share += u->cargo.FeederShare();
empty_weight += Train::From(u)->GetEmptyWeight();
loaded_weight += Train::From(u)->GetLoadedWeight();
}
/* draw total cargo tab */
DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
y += line_height;
const auto rolling_friction = 15 * (512 + v->GetDisplayMaxSpeed()) / 512;
const auto tractive_effort_empty = empty_weight * rolling_friction;
const auto tractive_effort_loaded = loaded_weight * rolling_friction;
const auto power = v->gcache.cached_power * 746ll;
const auto max_te = v->gcache.cached_max_te;
empty_max_speed = std::min<uint16>(v->GetDisplayMaxSpeed(), (tractive_effort_empty == 0 || tractive_effort_empty > max_te) ? 0 : (3.6 * (power / tractive_effort_empty)));
loaded_max_speed = std::min<uint16>(v->GetDisplayMaxSpeed(), (tractive_effort_loaded == 0 || tractive_effort_loaded > max_te) ? 0 : (3.6 * (power / tractive_effort_loaded)));
if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
SetDParam(0, empty_weight);
SetDParam(1, loaded_weight);
DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_WEIGHT);
y += line_height;
}
if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
SetDParam(0, empty_max_speed);
SetDParam(1, loaded_max_speed);
DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_MAX_SPEED);
y += line_height;
}
if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
y += line_height;
}
if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
y += line_height;
}
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
SetDParam(0, i); // {CARGO} #1
SetDParam(1, act_cargo[i]); // {CARGO} #2
SetDParam(2, i); // {SHORTCARGO} #1
@ -534,7 +567,16 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
y += line_height;
}
}
SetDParam(0, feeder_share);
DrawString(left, right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
act_cargo[u->cargo_type] += u->cargo.StoredCount();
max_cargo[u->cargo_type] += u->cargo_cap;
feeder_share += u->cargo.FeederShare();
}
if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
SetDParam(0, feeder_share);
DrawString(left, right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
}
}

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