From d8771b3f685eb3254503f007f6e9fe37c1cb4809 Mon Sep 17 00:00:00 2001 From: Tyler Trahan Date: Sat, 15 Jun 2024 17:11:00 -0400 Subject: [PATCH] Change: Don't use house construction states in Scenario Editor (#12730) --- src/town_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 1f0aecd4ab..1e80040a66 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2687,7 +2687,7 @@ static void BuildTownHouse(Town *t, TileIndex tile, const HouseSpec *hs, HouseID uint8_t construction_counter = 0; uint8_t construction_stage = 0; - if (_generating_world || _game_mode == GM_EDITOR) { + if (_generating_world) { uint32_t construction_random = Random(); construction_stage = TOWN_HOUSE_COMPLETED;