(svn r13851) -Fix (r9393): GetTownByTile() is only valid for houses and roads.

pull/155/head
frosch 16 years ago
parent a3662216ee
commit d6e8a15c8e

@ -18,7 +18,7 @@
#include "newgrf_spritegroup.h"
#include "newgrf_sound.h"
#include "cargotype.h"
#include "town_map.h"
#include "town.h"
#include "newgrf_town.h"
#include "gfx_func.h"
#include "date_func.h"
@ -361,12 +361,12 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by
if (object->scope == VSG_SCOPE_PARENT) {
/* Pass the request on to the town of the station */
Town *t;
const Town *t;
if (st != NULL) {
t = st->town;
} else if (tile != INVALID_TILE) {
t = GetTownByTile(tile);
t = ClosestTownFromTile(tile, UINT_MAX);
} else {
*available = false;
return UINT_MAX;

Loading…
Cancel
Save