From d64d053156ff60f3aaa5d97ec8bec21418999047 Mon Sep 17 00:00:00 2001 From: truebrain Date: Wed, 21 Dec 2011 12:40:29 +0000 Subject: [PATCH] (svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert --- src/saveload/game_sl.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp index 6b93a46ea9..91b108c567 100644 --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -158,6 +158,13 @@ static void Load_GSTR() *_current_data->raw_strings.Append() = ls; } + /* If there were no strings in the savegame, set GameStrings to NULL */ + if (_current_data->raw_strings.Length() == 0) { + delete _current_data; + _current_data = NULL; + return; + } + _current_data->Compile(); ReconsiderGameScriptLanguage(); }