From d6134455a5aaa7b247545886be573a555cdfc2be Mon Sep 17 00:00:00 2001 From: tron Date: Thu, 16 Mar 2006 13:35:35 +0000 Subject: [PATCH] (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge --- tunnelbridge_cmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index e89f2795e5..6ff5749a8a 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -1298,7 +1298,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, Pl if (new_player != OWNER_SPECTATOR) { SetTileOwner(tile, new_player); } else { - if ((_m[tile].m5 & 0xC0) == 0xC0) { + if ((_m[tile].m5 & 0xE0) == 0xE0) { // the stuff BELOW the middle part is owned by the deleted player. if (!(_m[tile].m5 & (1 << 4 | 1 << 3))) { // convert railway into grass.