(svn r18480) -Codechange: Moved column width computation of smallmap legends to OnInit(), added a few doxy comments.

pull/155/head
alberth 15 years ago
parent 5b07373aab
commit d4451d13a0

@ -494,7 +494,9 @@ static const byte _vehicle_type_colours[6] = {
};
/** Class managing the smallmap window. */
class SmallMapWindow : public Window {
/** Types of legends in the #SM_WIDGET_LEGEND widget. */
enum SmallMapType {
SMT_CONTOUR,
SMT_VEHICLES,
@ -504,12 +506,12 @@ class SmallMapWindow : public Window {
SMT_OWNER,
};
static SmallMapType map_type;
static bool show_towns;
static SmallMapType map_type; ///< Currently displayed legends.
static bool show_towns; ///< Display town names in the smallmap.
static const uint LEGEND_BLOB_WIDTH = 8;
uint column_width;
uint number_of_rows;
static const uint LEGEND_BLOB_WIDTH = 8; ///< Width of the coloured blob in front of a line text in the #SM_WIDGET_LEGEND widget.
uint column_width; ///< Width of a column in the #SM_WIDGET_LEGEND widget.
uint number_of_rows; ///< Number of rows in a column in the #SM_WIDGET_LEGEND widget.
int32 scroll_x;
int32 scroll_y;
@ -852,24 +854,37 @@ public:
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
virtual void OnInit()
{
if (widget != SM_WIDGET_LEGEND) return;
uint min_height = 0;
uint min_width = 0;
for (uint i = 0; i < lengthof(_legend_table); i++) {
/* Only check the width, which are a bit more special! */
if (i == SMT_INDUSTRY) {
for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
StringID str;
if (i == SMT_INDUSTRY) {
SetDParam(0, tbl->legend);
SetDParam(1, IndustryPool::MAX_SIZE);
min_width = max(GetStringBoundingBox(STR_SMALLMAP_INDUSTRY).width, min_width);
str = STR_SMALLMAP_INDUSTRY;
} else {
str = tbl->legend;
}
} else {
min_width = max(GetStringBoundingBox(str).width, min_width);
}
}
/* The width of a column is the minimum width of all texts + the size of the blob + some spacing */
this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget != SM_WIDGET_LEGEND) return;
/* Count minimal number of rows needed for the legends with fixed layout (all except the industry legend). */
uint min_height = 0;
for (uint i = 0; i < lengthof(_legend_table); i++) {
if (i != SMT_INDUSTRY) {
uint height = 0;
for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
min_width = max(GetStringBoundingBox(tbl->legend).width, min_width);
if (tbl->col_break) {
min_height = max(min_height, height);
height = 0;
@ -880,14 +895,12 @@ public:
}
}
/* The width of a column is the minimum width of all texts + the size of the blob + some spacing */
this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
/* The number of columns is always two, but if the it's wide enough there may be more columns */
uint columns = max(2U, (size->width - WD_FRAMERECT_LEFT) / this->column_width);
/* The number of rows is always the minimum, otherwise it depends on the number of industries */
this->number_of_rows = max(min_height, (_smallmap_industry_count + columns - 1) / columns);
size->width = max(columns * column_width + WD_FRAMERECT_LEFT, size->width);
size->width = max(columns * this->column_width + WD_FRAMERECT_LEFT, size->width);
size->height = max(this->number_of_rows * FONT_HEIGHT_SMALL + WD_FRAMERECT_TOP + 1 + WD_FRAMERECT_BOTTOM, size->height);
}

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