(svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed.

This commit is contained in:
Darkvater 2005-05-17 20:54:05 +00:00
parent 1c22cea02d
commit d3ce687daf

View File

@ -800,14 +800,13 @@ static void EndGameWndProc(Window *w, WindowEvent *e)
DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640); DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
} }
} break; } break;
case WE_CLICK: { /* OnClick show the highscore chart */ case WE_CLICK: /* Close the window (and show the highscore window) */
int diff = w->window_number; // save values because deletewindow is called
int8 rank = WP(w, highscore_d).rank;
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
DeleteWindow(w); DeleteWindow(w);
break;
ShowHighscoreTable(diff, rank); case WE_DESTROY: /* Show the highscore window when this one is closed */
} break; if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank);
break;
} }
} }
@ -841,15 +840,17 @@ static void HighScoreWndProc(Window *w, WindowEvent *e)
} }
} break; } break;
case WE_CLICK: /* Onclick get back all hidden windows */ case WE_CLICK: /* Onclick to close window, and in destroy event handle the rest */
if (_game_mode != GM_MENU && !_networking)
ShowVitalWindows();
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
DeleteWindow(w); DeleteWindow(w);
break; break;
case WE_DESTROY: /* Get back all the hidden windows */
if (_game_mode != GM_MENU) ShowVitalWindows();
if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
break;
}
} }
}
static const Widget _highscore_widgets[] = { static const Widget _highscore_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL}, { WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL},
@ -879,12 +880,11 @@ void ShowHighscoreTable(int difficulty, int8 ranking)
{ {
Window *w; Window *w;
if (!_networking) { // pause game to show chart // pause game to show the chart
DoCommandP(0, 1, 0, NULL, CMD_PAUSE); if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
/* Close all always on-top windows to get a clean screen */
if (_game_mode != GM_MENU) /* Close all always on-top windows to get a clean screen */
HideVitalWindows(); if (_game_mode != GM_MENU) HideVitalWindows();
}
DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0); DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
w = AllocateWindowDesc(&_highscore_desc); w = AllocateWindowDesc(&_highscore_desc);
@ -903,11 +903,12 @@ void ShowEndGameChart(void)
{ {
Window *w; Window *w;
if (!_networking) { // pause the game and hide all windows to show end-chart /* Dedicated server doesn't need the highscore window */
DoCommandP(0, 1, 0, NULL, CMD_PAUSE); if (_network_dedicated) return;
HideVitalWindows(); /* Pause in single-player to have a look at the highscore at your own leisure */
} if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
HideVitalWindows();
DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0); DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
w = AllocateWindowDesc(&_endgame_desc); w = AllocateWindowDesc(&_endgame_desc);